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Average Ratings 0 Ratings
Description
Pygame is a collection of Python modules specifically created for developing video games. By building upon the robust SDL library, Pygame empowers developers to craft comprehensive games and multimedia applications using the Python programming language. This library is remarkably versatile, functioning seamlessly across a wide range of platforms and operating systems. Moreover, Pygame is available for free, distributed under the LGPL license, permitting the development of open-source, freeware, shareware, and commercial games. As multi-core CPUs become increasingly common, leveraging these processors enables developers to enhance their game's performance significantly. Certain Pygame functions can release the notorious Python Global Interpreter Lock (GIL), achieving performance improvements typically associated with C code. The library employs optimized C and assembly code for its fundamental operations, resulting in performance enhancements, with C code often being 10 to 20 times faster than standard Python code, while assembly can surpass Python by over 100 times. Pygame is easily accessible on various operating systems, requiring only a simple installation command such as apt-get, emerge, or pkg_add to get started. This accessibility and performance scalability make it an attractive choice for both novice and experienced developers alike.
Description
Waiting is a compact library designed to facilitate the process of waiting for specific conditions to be met. It fundamentally pauses execution until a designated function returns True, offering various operational modes. Additionally, Waiting is designed to work seamlessly with flux for simulating timelines. The simplest way to utilize it is by providing a function to monitor. It’s straightforward to wait indefinitely; if your predicate yields a value, that value will be returned as the output of wait(). You can also set a timeout, and if this period lapses without the predicate being satisfied, an exception will occur. The library polls the predicate at a default interval of one second, which can be adjusted using the sleep_seconds parameter. When dealing with multiple predicates, Waiting offers two efficient methods for aggregation: any and all. These methods are similar to Python's built-in any() and all(), but they ensure that a predicate is not invoked more than necessary, which is particularly beneficial when working with predicates that are resource-intensive and time-consuming. By streamlining these functions, Waiting enhances both the efficiency and user experience of handling asynchronous operations.
API Access
Has API
No
API Access
Has API
No
Integrations
Python
Yes
Flux
No
FreeBSD
Yes
NetBSD
Yes
OpenBSD
Yes
Oracle Solaris
Yes
QNX Neutrino RTOS
Yes
Replit
Yes
Integrations
Python
Yes
Flux
Yes
FreeBSD
No
NetBSD
No
OpenBSD
No
Oracle Solaris
No
QNX Neutrino RTOS
No
Replit
No
Pricing Details
Free
Free Trial
No
Free Version
Yes
Pricing Details
Free
Free Trial
No
Free Version
Yes
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
Yes
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
pygame
Website
www.pygame.org/wiki/about
Vendor Details
Company Name
Python Software Foundation
Country
United States
Website
pypi.org/project/waiting/