Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Mechdyne’s getReal3D for Unity empowers users to effortlessly construct intricate worlds within a well-known game engine and engage with them in a virtual reality (VR) setting, including options like CAVEs, Powerwalls, and Head Mounted Displays (HMDs). This innovative solution allows organizations to create tailored business experiences that cater specifically to their unique requirements. With getReal3D, users can develop content within an expansive VR display, immersing themselves in a life-sized environment that enhances realism. The installation and configuration of getReal3D across multiple screens, managed by a network of PCs, is straightforward and user-friendly. Additionally, its support for 3D stereo and motion tracking facilitates extended periods of engagement in the VR space, thereby boosting productivity while minimizing motion sickness. Importantly, this immersive experience ensures that users feel a strong sense of presence, as they actively inhabit the VR world rather than merely observing it, which significantly enriches their interaction and engagement with the content. This approach not only enhances user experience but also promotes collaboration among team members who are navigating the same virtual landscape together.
Description
moreViz serves as a cutting-edge VR interface that seamlessly connects your 3D design software to immersive virtual environments without the hassle of file conversions. It provides a real-time reflection of your software's 3D viewport in VR, allowing for authentic 1:1 scaling and true stereoscopic depth perception. Users can effortlessly navigate their projects with various HMDs such as the HTC Vive or utilize expansive setups like Powerwalls, CAVEs, and DOMEs, fostering a greater understanding of spatial relationships. The platform accommodates animation, simulation, and interactive experiences across networks, even allowing multiple users to collaborate in shared sessions. With compatibility spanning over 35 applications including NX, Catia, and Ansys, it boasts an easy-to-use launcher, VRPN tracking capabilities, and performance that scales from individual desktops to large cluster systems. Developed by more3D, which brings over two decades of industry knowledge to the table, moreViz positions itself as a robust and future-ready tool for enhancing design, engineering, and simulation processes. As technology continues to evolve, moreViz is set to adapt and grow, ensuring that users can consistently leverage the best in immersive experiences.
API Access
Has API
No
API Access
Has API
No
Integrations
Unity
No
Pricing Details
No price information available.
Free Trial
Yes
Free Version
No
Pricing Details
No price information available.
Free Trial
Yes
Free Version
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
Yes
In Person
Yes
Vendor Details
Company Name
Mechdyne Corporation
Founded
1996
Country
United States
Website
www.mechdyne.com/software-services/software-solutions/vr-getreal3d-for-unity-virtual-reality-content/
Vendor Details
Company Name
more3D GmbH & Co. KG
Founded
2001
Country
Germany
Website
www.more3d.com
Product Features
Virtual Reality
Application Development
No
Augmented / Mixed Reality
No
Collaboration
No
Content Creation
No
Cross-Device Publishing
No
Drag & Drop
No
Immersive Training
No
Process Simulation
No
Product Visualization
No
Social Sharing
No
User Interaction Tracking
No
Virtual Meetings
No
Virtual Prototyping
No
Product Features
Virtual Reality
Application Development
No
Augmented / Mixed Reality
No
Collaboration
No
Content Creation
No
Cross-Device Publishing
No
Drag & Drop
No
Immersive Training
No
Process Simulation
No
Product Visualization
No
Social Sharing
No
User Interaction Tracking
No
Virtual Meetings
No
Virtual Prototyping
No