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Description
To embark on your journey with Ultraleap's premier hand tracking technology, you'll want to utilize the Hand Tracking Software, which serves as the core of the system, providing all necessary components to operate your camera module and enable hand tracking functionality. Every user engaging with Ultraleap's hand tracking devices and software is required to obtain a license to proceed. The Visualizer tool not only displays your tracked hands but also presents the infrared imagery captured directly from the camera module. Through the control panel, you can fine-tune system configurations, adjust the interaction zone, and perform diagnostics as needed. This software orchestrates the camera module's operations and relays hand tracking information to compatible applications. For developers employing the LeapC API, this software is essential, while alternative options include TouchFree and plugins for Unity or Unreal Engine. Our comprehensive guides cater to various use cases, whether you're working with VR headsets, touchless kiosks, or standard desktop environments. To ensure everything is functioning correctly, launch the Visualizer to verify your device's performance; simply right-click the Ultraleap icon located in your system tray and choose the Visualizer option. Additionally, staying updated with the latest software version can enhance performance and introduce new features.
Description
The Unity XR SDK is designed for advanced users interested in creating their own XR providers compatible with the Unity platform. To obtain the XR SDK, you need to register for access on the designated page. This SDK enables various backends, referred to as "providers," to implement a unified engine feature known as a "subsystem" within Unity. During runtime, user applications have the capability to choose and activate these providers. A subsystem descriptor serves as the metadata for a subsystem, which can be reviewed prior to the loading or initialization processes. This information is derived from a manifest file and can be accessed through a C# interface. Additionally, a Create method is utilized to activate the subsystem and supply an instance for the user’s code to leverage. This functionality allows for greater flexibility and customization in XR development.
API Access
Has API
API Access
Has API
Integrations
MRTK-Unity
Unity
Unreal Engine
Pricing Details
No price information available.
Free Trial
Free Version
Pricing Details
No price information available.
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
Ultraleap
Country
United Kingdom
Website
developer.leapmotion.com/tracking-software-download
Vendor Details
Company Name
Unity
Country
United States
Website
docs.unity3d.com/Manual/xr-sdk.html