Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
SpriteFuse is an online AI platform designed for indie game developers, artists, and small teams to produce 2D character sprite animations. By simply describing a character and the desired action, or by uploading a reference image in formats like PNG, JPEG, or WebP, users can generate animations. These animations can then be previewed and examined on a frame-by-frame basis, allowing for adjustments via straightforward language instructions and retiming options before exporting. The downloadable assets consist of transparent PNG frames, a compiled sprite sheet, an animated GIF preview, animation metadata, and setup instructions for integration with Godot or Unity. Once exported, these assets can be further modified in a graphics workflow or directly imported into a game project. SpriteFuse enables the prototyping of various character actions, including attacks, spells, movement, and reactions, and aims to assist users in the creation and enhancement of sprite assets rather than serving as a complete game engine or ensuring art is ready for production. This tool ultimately streamlines the animation process, making it accessible for those looking to bring their characters to life.
Description
view3dscene serves as a versatile viewer compatible with a wide array of 3D model formats, including glTF, X3D, VRML, Collada, 3DS, MD3, Wavefront OBJ, STL, as well as 2D formats like Spine JSON and sprite sheets in CGE, Cocos2d, and Starling XML formats. Users can delve into a virtual environment that features collisions, gravity, animations, sensors, shadows, mirrors, shaders, and additional effects. Furthermore, it offers the capability to convert all models to the X3D format seamlessly. If you possess the Castle Game Engine, you can simply execute the view3dscene from the CGE bin subdirectory without needing a separate download. All model formats supported by the Castle Game Engine, such as X3D, VRML, Collada, 3DS, MD3, Wavefront OBJ, and Spine JSON, can be easily accessed. The application provides various navigation options including examine (which allows users to rotate and reposition the entire model), walk (which simulates movement like first-person shooter games with collision detection and gravity), fly (akin to the walk mode but without gravitational effects), and 2D navigation. Additionally, users can convert between X3D classic and XML encodings in either direction, as well as transition from VRML 2 to X3D, enhancing the flexibility of model handling. This makes view3dscene an essential tool for anyone working with 3D and 2D model formats in various development environments.
API Access
Has API
No
API Access
Has API
No
Screenshots View All
No images available
Integrations
JSON
No
Raspberry Pi OS
No
Wavefront LIMS
No
Pricing Details
No price information available.
Free Trial
Yes
Free Version
No
Pricing Details
Free
Free Trial
No
Free Version
Yes
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
No
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
SpriteFuse
Website
spritefuse.com
Vendor Details
Company Name
Castle Game Engine
Country
United States
Website
castle-engine.io/view3dscene.php
Product Features
Game Development
2D
No
3D
No
Analytics
No
Animation
No
Asset Management
No
Drag & Drop
No
IT Asset Management
No
Network Management
No
Physics
No
Player Management
No
Prototyping
No
Virtual Reality
No
eCommerce
No
Product Features
Alternatives
No Alternatives