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Average Ratings 0 Ratings

Total
ease
features
design
support

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Write a Review

Description

SecondLayer games integrate the real world into a dynamic gaming landscape. These games can range from simple activities like virtual checkers to elaborate interactive fantasy realms. By leveraging the variety of actual environments, SecondLayer gaming keeps the experience engaging and diverse. In this enriched metaverse, players can embark on adventures to uncover hidden treasures, participate in quests, and join various events that enhance their experiences. Visuals are particularly memorable for humans, and the SecondLayer metaverse aims to revolutionize education by making it more interactive, thereby fostering lasting knowledge. Nowadays, consumers are more inclined towards seeking unique experiences rather than just acquiring material goods. Through the SecondLayer metaverse, brands can engage with consumers in a novel, interactive manner. It represents an augmented reality space where users can experience, create, share, and trade freely without any centralized authority. The scale of the SecondLayer mirrors that of the Earth itself, offering limitless possibilities for exploration and interaction. In this expansive universe, every user can contribute to the richness of the experience, making it a truly collaborative environment.

Description

The SenseMARS software platform stands as a vital technological foundation for the Metaverse, enabling the creation of innovative life experiences. This platform boasts essential features such as perception intelligence, decision-making capabilities, and AI-driven content generation, which encompasses augmented reality (AR), mixed reality (MR), and software agents, supported by a robust cloud infrastructure for various Metaverse applications. With the SenseMARS Reconstruction tool, users can easily create precise 3D models of real-world environments using everyday devices like smartphones, action cameras, and drones. Additionally, it facilitates centimeter-level spatial mapping and localization, allowing for the seamless overlay of visual content onto the physical world through devices like AR glasses, smartphones, and smart TVs. An Avatar serves as a user’s digital persona within the Metaverse, and with the help of SenseMARS Avatar, personalized and dynamic avatars can be automatically crafted from pictures, enhancing the immersive experience. This integration of technology and user identity ultimately fosters deeper connections in virtual environments.

API Access

Has API No 

API Access

Has API No 

Screenshots View All

Screenshots View All

Integrations

No details available.

Integrations

No details available.

Pricing Details

No price information available.
Free Trial Yes 
Free Version Yes 

Pricing Details

No price information available.
Free Trial Yes 
Free Version No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac No 
Linux No 
Chromebook No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac No 
Linux No 
Chromebook No 

Customer Support

Business Hours No 
Live Rep (24/7) Yes 
Online Support Yes 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person Yes 

Vendor Details

Company Name

Secondlayer

Founded

2013

Country

Canada

Website

www.secondlayer.io

Vendor Details

Company Name

SenseTime

Founded

2014

Country

China

Website

www.sensetime.com

Product Features

Survey

Custom Survey URLs No 
Data Analysis Tools Yes 
Email Marketing Yes 
Mobile Survey No 
Offline Response Collection No 
Paper Survey No 
Question Branching Yes 
Question Library Yes 
Site Intercept Survey Yes 
Skip Logic Yes 
Supports Audio / Images / Video No 

Product Features

Augmented Reality

3D Objects No 
3D Product Visualization No 
Application Development No 
Content Creation No 
Cross-Device Publishing No 
Drag & Drop No 
For Mapping No 
For Sales No 
For Training / Education No 
Object Recognition No 
Simulation No 
Usage Tracking / Analytics No 
Virtual Reality No 

Alternatives

Alternatives

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