Average Ratings 0 Ratings

Total
ease
features
design
support

No User Reviews. Be the first to provide a review:

Write a Review

Average Ratings 0 Ratings

Total
ease
features
design
support

No User Reviews. Be the first to provide a review:

Write a Review

Description

SceneKit is an advanced 3D graphics framework created by Apple, allowing developers to craft engaging 3D environments for applications across iOS, macOS, watchOS, and tvOS. It operates on top of Metal and OpenGL, delivering a user-friendly API for the importation, manipulation, and rendering of 3D assets. Developers are able to build intricate scenes using nodes (SCNNode), which symbolize various elements such as geometrical shapes, lighting, cameras, and additional attributes. The framework encompasses a variety of features, including a physics engine (SCNPhysicsBody) that facilitates realistic simulations, particle systems that create visual effects like fire or rain, and compatibility with ARKit to enhance augmented reality experiences by incorporating 3D content. SceneKit also provides organizational tools, such as the scene graph, which enables the hierarchical arrangement of nodes for better scene management. Furthermore, the integration of the SceneKit Scene Editor in Xcode simplifies the process of assembling assets into cohesive scenes, making it easier for developers to streamline their workflows and enhance the overall productivity of their projects. Overall, SceneKit represents a powerful asset for anyone looking to delve into 3D graphics development on Apple's platforms.

Description

Enhance the understanding of 3D reconstruction capabilities from images and photogrammetry by creating a C++ framework. Facilitate reproducible research through an easily comprehensible and precise implementation of both contemporary and traditional algorithms. OpenMVG is crafted to be user-friendly, allowing for straightforward reading, learning, modification, and application. With its rigorous test-driven development and comprehensive samples, the library empowers users to construct reliable larger systems. OpenMVG encompasses a complete framework for 3D reconstruction from images, comprising various libraries, executables, and processing pipelines. The libraries grant seamless access to functionalities such as image manipulation, feature description and matching, camera models, feature tracking, robust estimation, and multiple-view geometry. The executables address specific tasks required by a pipeline, including scene initialization, feature detection, matching, and the reconstruction process known as structure-from-motion. Furthermore, this versatility makes OpenMVG a valuable tool for both beginners and seasoned researchers in the field.

API Access

Has API

API Access

Has API

Screenshots View All

Screenshots View All

Integrations

Apple iOS
Apple iPadOS
Metal
OpenGL
SpriteKit
Xcode

Integrations

Apple iOS
Apple iPadOS
Metal
OpenGL
SpriteKit
Xcode

Pricing Details

Free
Free Trial
Free Version

Pricing Details

No price information available.
Free Trial
Free Version

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Vendor Details

Company Name

SceneKit

Founded

1976

Country

United States

Website

developer.apple.com/documentation/scenekit/

Vendor Details

Company Name

openMVG

Website

github.com/openMVG/openMVG

Product Features

Product Features

Alternatives

Alternatives

SpriteKit Reviews

SpriteKit

Apple
Cocos2d-x Reviews

Cocos2d-x

Cocos
Meshroom Reviews

Meshroom

AliceVision