Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
SceneKit is an advanced 3D graphics framework created by Apple, allowing developers to craft engaging 3D environments for applications across iOS, macOS, watchOS, and tvOS. It operates on top of Metal and OpenGL, delivering a user-friendly API for the importation, manipulation, and rendering of 3D assets. Developers are able to build intricate scenes using nodes (SCNNode), which symbolize various elements such as geometrical shapes, lighting, cameras, and additional attributes. The framework encompasses a variety of features, including a physics engine (SCNPhysicsBody) that facilitates realistic simulations, particle systems that create visual effects like fire or rain, and compatibility with ARKit to enhance augmented reality experiences by incorporating 3D content. SceneKit also provides organizational tools, such as the scene graph, which enables the hierarchical arrangement of nodes for better scene management. Furthermore, the integration of the SceneKit Scene Editor in Xcode simplifies the process of assembling assets into cohesive scenes, making it easier for developers to streamline their workflows and enhance the overall productivity of their projects. Overall, SceneKit represents a powerful asset for anyone looking to delve into 3D graphics development on Apple's platforms.
Description
Enhance the understanding of 3D reconstruction capabilities from images and photogrammetry by creating a C++ framework. Facilitate reproducible research through an easily comprehensible and precise implementation of both contemporary and traditional algorithms. OpenMVG is crafted to be user-friendly, allowing for straightforward reading, learning, modification, and application. With its rigorous test-driven development and comprehensive samples, the library empowers users to construct reliable larger systems. OpenMVG encompasses a complete framework for 3D reconstruction from images, comprising various libraries, executables, and processing pipelines. The libraries grant seamless access to functionalities such as image manipulation, feature description and matching, camera models, feature tracking, robust estimation, and multiple-view geometry. The executables address specific tasks required by a pipeline, including scene initialization, feature detection, matching, and the reconstruction process known as structure-from-motion. Furthermore, this versatility makes OpenMVG a valuable tool for both beginners and seasoned researchers in the field.
API Access
Has API
API Access
Has API
Integrations
Apple iOS
Apple iPadOS
Metal
OpenGL
SpriteKit
Xcode
Pricing Details
Free
Free Trial
Free Version
Pricing Details
No price information available.
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
SceneKit
Founded
1976
Country
United States
Website
developer.apple.com/documentation/scenekit/
Vendor Details
Company Name
openMVG
Website
github.com/openMVG/openMVG