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Average Ratings 0 Ratings

Total
ease
features
design
support

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Write a Review

Description

SceneKit is an advanced 3D graphics framework created by Apple, allowing developers to craft engaging 3D environments for applications across iOS, macOS, watchOS, and tvOS. It operates on top of Metal and OpenGL, delivering a user-friendly API for the importation, manipulation, and rendering of 3D assets. Developers are able to build intricate scenes using nodes (SCNNode), which symbolize various elements such as geometrical shapes, lighting, cameras, and additional attributes. The framework encompasses a variety of features, including a physics engine (SCNPhysicsBody) that facilitates realistic simulations, particle systems that create visual effects like fire or rain, and compatibility with ARKit to enhance augmented reality experiences by incorporating 3D content. SceneKit also provides organizational tools, such as the scene graph, which enables the hierarchical arrangement of nodes for better scene management. Furthermore, the integration of the SceneKit Scene Editor in Xcode simplifies the process of assembling assets into cohesive scenes, making it easier for developers to streamline their workflows and enhance the overall productivity of their projects. Overall, SceneKit represents a powerful asset for anyone looking to delve into 3D graphics development on Apple's platforms.

Description

Terragen 4 offers improved speed, interactivity, and user-friendliness, setting a new standard for photorealistic imagery while equipping users with innovative tools for quicker and more intuitive scene creation and exploration. The introduction of the Ray-Traced Preview (RTP) transforms the workflow by delivering near-instant feedback on objects, shaders, atmosphere, and lighting adjustments, making it significantly easier to refine scenes efficiently. Enhancements to the atmospheric model now simulate light absorption by ozone, elevating realism to a level that closely mimics the real world. With a rendering engine that processes scenes more than twice as fast as its predecessor, Terragen 4 dramatically improves performance, and in various cases, the speed is even higher. Furthermore, the incorporation of high-quality, context-sensitive lens effects such as bloom and starbursts adds a new dimension of realism, with all effects accurately responding to the specifics of light sources and enhancing the overall visual experience. This combination of features ensures that users can achieve stunning results with less effort and in a shorter timeframe than ever before.

API Access

Has API Yes 

API Access

Has API No 

Screenshots View All

Screenshots View All

Integrations

Apple iOS Yes 
Apple iPadOS Yes 
Copernicus Computing No 
ForRender No 
GarageFarm No 
Metal Yes 
OpenGL Yes 
Pixel Plow No 
Spark Cloud Studio No 
SpriteKit Yes 
Xcode Yes 

Integrations

Apple iOS No 
Apple iPadOS No 
Copernicus Computing Yes 
ForRender Yes 
GarageFarm Yes 
Metal No 
OpenGL No 
Pixel Plow Yes 
Spark Cloud Studio Yes 
SpriteKit No 
Xcode No 

Pricing Details

Free
Free Trial No 
Free Version Yes 

Pricing Details

$12 per month
Free Trial Yes 
Free Version Yes 

Deployment

Web-Based No 
On-Premises No 
iPhone App No 
iPad App Yes 
Android App No 
Windows No 
Mac Yes 
Linux No 
Chromebook No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac No 
Linux No 
Chromebook No 

Customer Support

Business Hours Yes 
Live Rep (24/7) No 
Online Support Yes 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person Yes 

Vendor Details

Company Name

SceneKit

Founded

1976

Country

United States

Website

developer.apple.com/documentation/scenekit/

Vendor Details

Company Name

Planetside Software

Country

United States

Website

planetside.co.uk/whats-new-in-terragen-4/

Product Features

Product Features

3D Modeling

2D Drawing No 
Animation No 
Annotations No 
Bill of Materials No 
Character Modeling No 
Collaboration Tools No 
Component Library No 
Data Import / Export No 
For 3D Printing No 
For Architects No 
For Manufacturers No 
Reference Management No 
Simulation No 

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