Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
OpenGL, which stands for Open Graphics Library, serves as a versatile application programming interface that facilitates the rendering of both 2D and 3D vector graphics across multiple programming languages and platforms. This API is primarily utilized to communicate with graphics processing units, enabling efficient hardware-accelerated rendering capabilities. The development of OpenGL was initiated by Silicon Graphics, Inc. (SGI) in 1991, culminating in its official release on June 30, 1992. Its versatility allows it to be employed in a wide range of applications such as computer-aided design (CAD), video gaming, scientific visualization, virtual reality, and flight simulation. Additionally, the OpenGL Registry provides a comprehensive collection of resources, including the core API specifications, shading language guidelines, and a plethora of Khronos- and vendor-sanctioned OpenGL extensions, along with pertinent header files and documentation for GLX, WGL, and GLU APIs. This extensive repository ensures that developers have access to the necessary tools and information to effectively utilize OpenGL in their projects.
Description
Wwise serves as a versatile interactive audio middleware designed for software developers aiming to incorporate dynamic audio into video games and other engaging audio-related projects. By enhancing both the efficiency and creativity of teams, Wwise simplifies programming tasks while enabling audio professionals to craft exceptional immersive experiences in gaming and interactive audio.
The platform provides capabilities for real-time in-game previews and boasts an extensive array of features, such as sound authoring, dynamic mixing, 3D spatial audio, interactive music composition, and sound synthesis.
Wwise is compatible with all leading game development platforms, including Unreal Engine, Unity, and Cryengine, among others, and grants developers access to comprehensive API and SDK toolkits.
Every year, over 1000 titles in gaming and AR/VR are created using Wwise, and with collaborations with some of the largest developers globally, it is utilized by 70% of the AAA game market, showcasing its significant impact on the industry. This widespread adoption underscores the platform's essential role in shaping the future of interactive audio in entertainment.
API Access
Has API
API Access
Has API
Screenshots View All
No images available
Integrations
Alacritty
Amazon EC2 G4 Instances
Android
Apple iOS
Apple iPadOS
GameplayKit
Ghostty
Miele-LXIV
Openwind
PyBullet
Integrations
Alacritty
Amazon EC2 G4 Instances
Android
Apple iOS
Apple iPadOS
GameplayKit
Ghostty
Miele-LXIV
Openwind
PyBullet
Pricing Details
No price information available.
Free Trial
Free Version
Pricing Details
Free for Indie developers
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
OpenGL
Founded
1991
Website
www.opengl.org
Vendor Details
Company Name
Audiokinetic
Country
Canada
Website
www.audiokinetic.com
Product Features
Game Development
2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce
Product Features
Game Development
2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce