Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Odyssey-3 represents an advanced foundational world model and dynamic system that forecasts the movement and interaction of objects across space while tracking the evolution of various situations over time. Utilizing an autoregressive diffusion transformer, it captures representations related to physics, dynamics, and the principles of cause-and-effect from an extensive collection of visual data, enabling it to simulate environments effectively and develop strategies for managing physical systems. Additionally, Odyssey-3 is capable of creating immersive environments based on user prompts and can instantly predict how these environments shift in response to actions taken by individuals or agents, featuring both first-person and third-person navigation along with flexible camera controls. The extensive world knowledge it acquires can be tailored to various systems by retraining an action decoder or policy using paired data of observations and corresponding actions. Even with limited amounts of task-specific data, Odyssey-3 has demonstrated its utility in controlling robotic arms, powering humanoid robots, operating vehicles, and producing synchronized multi-sensory observations. Furthermore, it is capable of facilitating interactive experiences that enhance user engagement and understanding.
Description
WorldClaw represents a comprehensive framework that facilitates the generation of expansive, freely navigable, and modifiable 3D open worlds, all derived from open-ended text prompts. Instead of constructing an entire world in one go, it employs a strategy that transitions from a broad overview to detailed regional features, ensuring spatial coherence while enriching local attributes. Initially, planning agents convert the text prompt into a structured scene specification that includes regions, terrain, assets, materials, visual aesthetics, and spatial arrangements. It establishes a globally consistent terrain base by utilizing semantic layouts, reusable assets, generative or procedural materials, and height fields that are sensitive to regional context. For areas that demand more intricate detail, WorldClaw generates terrain-conditioned compositions, reconstructs editable textured meshes, and appropriately places them within the scene. Subsequently, render-based agents enhance the terrain geometry, fine-tune object appearances, optimize arrangements, and ensure proper interactions with the surrounding environment. This multi-layered approach allows for both the creation of vast landscapes and the intricate detailing needed for immersive exploration.
API Access
Has API
No
API Access
Has API
No
Integrations
No details available.
Integrations
No details available.
Pricing Details
No price information available.
Free Trial
Yes
Free Version
No
Pricing Details
Free
Free Trial
No
Free Version
Yes
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
Yes
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
Odyssey
Founded
2023
Country
United States
Website
odyssey.systems/meet-odyssey-3
Vendor Details
Company Name
Tencent
Founded
1998
Country
China
Website
tencent-hunyuan.github.io/Hunyuan3D-WorldClaw/
Product Features
Product Features
Alternatives
No Alternatives