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Average Ratings 0 Ratings

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ease
features
design
support

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Write a Review

Description

After rendering jobs are completed, they can be seamlessly shared through the platform, allowing teams to access their finished renders immediately. Users can choose the specific version of OctaneRender for their job, ensuring that the renders produced in the cloud match those created locally. The pricing for ORC jobs is determined by the OctaneBench® score of the scene, making it easy to estimate costs prior to starting a render. Additionally, the service provides high-speed storage capabilities alongside rendering. ORC enhances security by encrypting each scene file during the upload phase. OctaneRender® stands out as the first and fastest unbiased, spectrally accurate GPU render engine globally, offering unparalleled quality and speed that surpasses any other production renderer available. This combination of features makes it an excellent choice for professionals seeking efficiency and effectiveness in their rendering processes.

Description

SceneKit is an advanced 3D graphics framework created by Apple, allowing developers to craft engaging 3D environments for applications across iOS, macOS, watchOS, and tvOS. It operates on top of Metal and OpenGL, delivering a user-friendly API for the importation, manipulation, and rendering of 3D assets. Developers are able to build intricate scenes using nodes (SCNNode), which symbolize various elements such as geometrical shapes, lighting, cameras, and additional attributes. The framework encompasses a variety of features, including a physics engine (SCNPhysicsBody) that facilitates realistic simulations, particle systems that create visual effects like fire or rain, and compatibility with ARKit to enhance augmented reality experiences by incorporating 3D content. SceneKit also provides organizational tools, such as the scene graph, which enables the hierarchical arrangement of nodes for better scene management. Furthermore, the integration of the SceneKit Scene Editor in Xcode simplifies the process of assembling assets into cohesive scenes, making it easier for developers to streamline their workflows and enhance the overall productivity of their projects. Overall, SceneKit represents a powerful asset for anyone looking to delve into 3D graphics development on Apple's platforms.

API Access

Has API No 

API Access

Has API Yes 

Screenshots View All

Screenshots View All

Integrations

Apple iOS No 
Apple iPadOS No 
Metal No 
OctaneRender Yes 
OpenGL No 
SpriteKit No 
Xcode No 

Integrations

Apple iOS Yes 
Apple iPadOS Yes 
Metal Yes 
OctaneRender No 
OpenGL Yes 
SpriteKit Yes 
Xcode Yes 

Pricing Details

No price information available.
Free Trial No 
Free Version No 

Pricing Details

Free
Free Trial No 
Free Version Yes 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac No 
Linux No 
Chromebook No 

Deployment

Web-Based No 
On-Premises No 
iPhone App No 
iPad App Yes 
Android App No 
Windows No 
Mac Yes 
Linux No 
Chromebook No 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Customer Support

Business Hours Yes 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Vendor Details

Company Name

OTOY

Website

home.otoy.com/render/orc/

Vendor Details

Company Name

SceneKit

Founded

1976

Country

United States

Website

developer.apple.com/documentation/scenekit/

Product Features

Product Features

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