Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
NVIDIA Reflex is a collection of technologies aimed at minimizing system latency, thereby improving responsiveness for competitive gamers. By coordinating the operations of the CPU and GPU, Reflex effectively shortens the interval between user input and screen display, which in turn aids in quicker target acquisition and greater aiming accuracy. The newest version, Reflex 2, brings forth Frame Warp technology, which updates game frames in accordance with the latest mouse input just prior to rendering, resulting in latency reductions of up to 75%. Reflex is compatible with a wide array of popular games and works seamlessly with various monitors and peripherals to deliver real-time latency data, enabling gamers to optimize their setups for peak performance. Additionally, NVIDIA G-SYNC displays equipped with the Reflex Analyzer feature the unique capability of measuring system latency, identifying clicks from Reflex-compatible gaming mice, and tracking the time it takes for the corresponding visual changes (such as a gun's muzzle flash) to appear on-screen, providing an invaluable tool for serious gamers seeking to elevate their gameplay experience. This comprehensive approach to latency management not only enhances gameplay but also offers insights that help players understand and improve their reaction times.
Description
SpeedTree is an acclaimed modeling and animation suite recognized with both Emmy and Academy Awards, specifically designed for generating trees and plants utilized in film and television productions. It stands as the industry benchmark for 3D vegetation modeling in the gaming sector. The software package comprises the SpeedTree Modeler, Compiler, and a complete source SDK, along with subscription integrations for top-tier and innovative game engines. The product SpeedTree for Games has garnered awards as a 3D procedural vegetation middleware, featuring enhanced artistic controls for developers. It comes equipped with a Modeler, Compiler, an extensive Tree Library, and a full-source SDK. Noteworthy improvements in performance include quicker instance paging, consistent buffer updates, and optimized shaders. Additionally, SpeedTree Cinema is a distinguished 3D modeling suite that empowers users to create, texture, and animate a variety of stylized and photorealistic vegetation for visual effects, architectural visualization, or matte paintings. Users can model and shape any type of vegetation by leveraging a blend of procedural techniques and precise artistic controls, ensuring flexibility and creativity in their designs. This versatility makes SpeedTree a favorite among professionals in various creative industries.
API Access
Has API
API Access
Has API
Pricing Details
$749.99 one-time payment
Free Trial
Free Version
Pricing Details
No price information available.
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
NVIDIA
Founded
1993
Country
United States
Website
www.nvidia.com/en-us/geforce/technologies/reflex/
Vendor Details
Company Name
IDV
Country
United States
Website
www.speedtree.com
Product Features
Game Development
2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce
Product Features
3D Modeling
2D Drawing
Animation
Annotations
Bill of Materials
Character Modeling
Collaboration Tools
Component Library
Data Import / Export
For 3D Printing
For Architects
For Manufacturers
Reference Management
Simulation
Game Development
2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce