Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Omniverse™ Machinima beta serves as an innovative application that allows users to work together in real-time to animate and control characters along with their settings within digital realms. This platform is particularly beneficial for technical artists, content creators, and industry experts who aim to leverage high-quality rendering capabilities for creating cinematic sequences in games. With Omniverse Machinima, achieving breathtaking realism is quicker and more accessible than ever before. The integration of the NVIDIA MDL material library ensures that every element, from surfaces to textures, appears incredibly lifelike, while the multi-GPU supported Omniverse RTX Renderer facilitates seamless transitions between real-time ray tracing and path tracing for hyper-realistic scenes. Users can swiftly transform audio into dynamic animations, effortlessly recording their own voiceovers or favorite film quotes, and witnessing their characters spring to life through the advanced Audio2Face and Audio2Gesture technologies, enhancing the overall storytelling experience. This powerful set of tools not only streamlines the animation process but also opens up new creative avenues for developers and artists alike.
Description
Voxel Max simplifies the process of crafting high-quality voxel art on the go, making it both enjoyable and accessible. Equipped with a comprehensive suite of tools that rival those found in desktop voxel editors, it features standout capabilities such as pressure sensitivity, construction playback, and an augmented reality viewer. The user-friendly and sleek design allows anyone to quickly become proficient, whether you're a 3D game developer, a traveling digital artist, or an imaginative child. Compatible with Mac, iPad, and iPhone, Voxel Max enhances the creative journey with real-time material rendering and a spacious, customizable workspace. Creators benefit from its intuitive functionality, and the SDF brushes facilitate rapid construction, further complemented by support for multi-touch, drag-and-drop, and keyboard and mouse inputs. Additionally, Voxel Max includes hardware-accelerated ray-tracing and marching cubes rendering styles, along with post-processing effects for outlines and curvature. Users can fine-tune their designs with eight material layers to modify settings such as metalness, roughness, and emission, ensuring a polished final result. This app truly empowers users to explore their creativity with unmatched flexibility and innovation.
API Access
Has API
No
API Access
Has API
No
Integrations
Avoyd
No
Flow
Yes
MagicaVoxel
No
NVIDIA Omniverse
Yes
Qubicle
No
Sketchfab
No
iCloud
No
Integrations
Avoyd
Yes
Flow
No
MagicaVoxel
Yes
NVIDIA Omniverse
No
Qubicle
Yes
Sketchfab
Yes
iCloud
Yes
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Pricing Details
$9.99 per month
Free Trial
No
Free Version
Yes
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
Yes
iPad App
Yes
Android App
No
Windows
No
Mac
Yes
Linux
No
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
Yes
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
NVIDIA
Country
United States
Website
www.nvidia.com/en-us/omniverse/apps/machinima/
Vendor Details
Company Name
Voxel Max
Website
voxelmax.com
Product Features
Game Development
2D
No
3D
No
Analytics
No
Animation
No
Asset Management
No
Drag & Drop
No
IT Asset Management
No
Network Management
No
Physics
No
Player Management
No
Prototyping
No
Virtual Reality
No
eCommerce
No