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Average Ratings 0 Ratings

Total
ease
features
design
support

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Write a Review

Description

Omniverse™ Machinima beta serves as an innovative application that allows users to work together in real-time to animate and control characters along with their settings within digital realms. This platform is particularly beneficial for technical artists, content creators, and industry experts who aim to leverage high-quality rendering capabilities for creating cinematic sequences in games. With Omniverse Machinima, achieving breathtaking realism is quicker and more accessible than ever before. The integration of the NVIDIA MDL material library ensures that every element, from surfaces to textures, appears incredibly lifelike, while the multi-GPU supported Omniverse RTX Renderer facilitates seamless transitions between real-time ray tracing and path tracing for hyper-realistic scenes. Users can swiftly transform audio into dynamic animations, effortlessly recording their own voiceovers or favorite film quotes, and witnessing their characters spring to life through the advanced Audio2Face and Audio2Gesture technologies, enhancing the overall storytelling experience. This powerful set of tools not only streamlines the animation process but also opens up new creative avenues for developers and artists alike.

Description

OpenGL, which stands for Open Graphics Library, serves as a versatile application programming interface that facilitates the rendering of both 2D and 3D vector graphics across multiple programming languages and platforms. This API is primarily utilized to communicate with graphics processing units, enabling efficient hardware-accelerated rendering capabilities. The development of OpenGL was initiated by Silicon Graphics, Inc. (SGI) in 1991, culminating in its official release on June 30, 1992. Its versatility allows it to be employed in a wide range of applications such as computer-aided design (CAD), video gaming, scientific visualization, virtual reality, and flight simulation. Additionally, the OpenGL Registry provides a comprehensive collection of resources, including the core API specifications, shading language guidelines, and a plethora of Khronos- and vendor-sanctioned OpenGL extensions, along with pertinent header files and documentation for GLX, WGL, and GLU APIs. This extensive repository ensures that developers have access to the necessary tools and information to effectively utilize OpenGL in their projects.

API Access

Has API

API Access

Has API

Screenshots View All

Screenshots View All

Integrations

Alacritty
Amazon EC2 G4 Instances
Android
Apple iOS
Apple iPadOS
Flow
GameplayKit
Ghostty
Miele-LXIV
NVIDIA Omniverse
Openwind
PyBullet
SceneKit
Ubuntu
WezTerm
Windows 10

Integrations

Alacritty
Amazon EC2 G4 Instances
Android
Apple iOS
Apple iPadOS
Flow
GameplayKit
Ghostty
Miele-LXIV
NVIDIA Omniverse
Openwind
PyBullet
SceneKit
Ubuntu
WezTerm
Windows 10

Pricing Details

No price information available.
Free Trial
Free Version

Pricing Details

No price information available.
Free Trial
Free Version

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Vendor Details

Company Name

NVIDIA

Country

United States

Website

www.nvidia.com/en-us/omniverse/apps/machinima/

Vendor Details

Company Name

OpenGL

Founded

1991

Website

www.opengl.org

Product Features

Game Development

2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce

Product Features

Game Development

2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce

Alternatives

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NVIDIA DLSS

NVIDIA

Alternatives

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