Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Omniverse™ Machinima beta serves as an innovative application that allows users to work together in real-time to animate and control characters along with their settings within digital realms. This platform is particularly beneficial for technical artists, content creators, and industry experts who aim to leverage high-quality rendering capabilities for creating cinematic sequences in games. With Omniverse Machinima, achieving breathtaking realism is quicker and more accessible than ever before. The integration of the NVIDIA MDL material library ensures that every element, from surfaces to textures, appears incredibly lifelike, while the multi-GPU supported Omniverse RTX Renderer facilitates seamless transitions between real-time ray tracing and path tracing for hyper-realistic scenes. Users can swiftly transform audio into dynamic animations, effortlessly recording their own voiceovers or favorite film quotes, and witnessing their characters spring to life through the advanced Audio2Face and Audio2Gesture technologies, enhancing the overall storytelling experience. This powerful set of tools not only streamlines the animation process but also opens up new creative avenues for developers and artists alike.
Description
OmniHuman 2.0 represents a cutting-edge video avatar model powered by artificial intelligence, capable of converting a single image alongside an audio track into vibrant, high-quality character animations. This innovative system produces lifelike movements that are in perfect harmony with the rhythm, prosody, and meaning of the speech, ensuring that lip movements, emotional expressions, and gestures are meticulously synchronized with the audio. Users can utilize optional text prompts to gain precise control over the character's actions, generation of objects, camera movements, and interactions within scenes. With its ability to interpret audio context, the model creates cinematic emotional expressions that yield natural gestures and authentic emotional transitions, resulting in digital portrayals that showcase a broad spectrum of dramatic capabilities. It also accommodates rhythmic performances, thus allowing for the creation of digital singers who exhibit expressive motions, natural pauses, and versatility across various musical styles. The capability to manage multi-character scenes fosters engaging interactions between characters, while its support for animals, cartoons, 3D designs, and non-humanoid figures broadens the creative landscape even further. This versatility opens up a world of possibilities for creators seeking to push the boundaries of animated storytelling.
API Access
Has API
No
API Access
Has API
Yes
Integrations
Flow
No
NVIDIA Omniverse
No
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Pricing Details
$0.07 per second
Free Trial
No
Free Version
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
Yes
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
Yes
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
NVIDIA
Country
United States
Website
www.nvidia.com/en-us/omniverse/apps/machinima/
Vendor Details
Company Name
BytePlus
Founded
2021
Country
Singapore
Website
www.byteplus.com/en/product/OmniHuman
Product Features
Game Development
2D
No
3D
No
Analytics
No
Animation
No
Asset Management
No
Drag & Drop
No
IT Asset Management
No
Network Management
No
Physics
No
Player Management
No
Prototyping
No
Virtual Reality
No
eCommerce
No