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Average Ratings 0 Ratings

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ease
features
design
support

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Write a Review

Description

The NVIDIA Omniverse™ Avatar Cloud Engine (ACE) comprises a comprehensive set of real-time AI tools designed for the seamless creation and deployment of interactive avatars and digital human applications on a large scale. Experience sophisticated avatar development without requiring specialized skills, advanced equipment, or labor-intensive processes. With the help of cloud-native AI microservices and innovative workflows like Tokkio, Omniverse ACE facilitates the rapid creation of lifelike avatars. Infuse life into your avatars using an array of robust software tools and APIs, such as Omniverse Audio2Face for effortless 3D character animation, Live Portrait for animating 2D images, and conversational AI solutions like NVIDIA Riva for interactions that mimic natural speech and translation, alongside NVIDIA NeMo for advanced natural language processing tasks. You can build, configure, and implement your avatar application on any engine, whether in a public or private cloud environment. No matter if your needs are for real-time processing or offline performance, Omniverse ACE empowers you to effectively develop and launch your avatar solutions. Additionally, this platform supports a range of applications, ensuring versatility and scalability to meet diverse project requirements.

Description

Omniverse™ Machinima beta serves as an innovative application that allows users to work together in real-time to animate and control characters along with their settings within digital realms. This platform is particularly beneficial for technical artists, content creators, and industry experts who aim to leverage high-quality rendering capabilities for creating cinematic sequences in games. With Omniverse Machinima, achieving breathtaking realism is quicker and more accessible than ever before. The integration of the NVIDIA MDL material library ensures that every element, from surfaces to textures, appears incredibly lifelike, while the multi-GPU supported Omniverse RTX Renderer facilitates seamless transitions between real-time ray tracing and path tracing for hyper-realistic scenes. Users can swiftly transform audio into dynamic animations, effortlessly recording their own voiceovers or favorite film quotes, and witnessing their characters spring to life through the advanced Audio2Face and Audio2Gesture technologies, enhancing the overall storytelling experience. This powerful set of tools not only streamlines the animation process but also opens up new creative avenues for developers and artists alike.

API Access

Has API No 

API Access

Has API No 

Screenshots View All

Screenshots View All

Integrations

NVIDIA Omniverse Yes 
Azure Marketplace Yes 
Flow No 
NVIDIA Tokkio Yes 

Integrations

NVIDIA Omniverse Yes 
Azure Marketplace No 
Flow Yes 
NVIDIA Tokkio No 

Pricing Details

No price information available.
Free Trial No 
Free Version No 

Pricing Details

No price information available.
Free Trial No 
Free Version No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac No 
Linux No 
Chromebook No 

Deployment

Web-Based No 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows Yes 
Mac No 
Linux No 
Chromebook No 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Types of Training

Training Docs Yes 
Webinars Yes 
Live Training (Online) No 
In Person No 

Vendor Details

Company Name

NVIDIA

Founded

1993

Country

United States

Website

developer.nvidia.com/omniverse/ace

Vendor Details

Company Name

NVIDIA

Country

United States

Website

www.nvidia.com/en-us/omniverse/apps/machinima/

Product Features

Game Development

2D No 
3D No 
Analytics No 
Animation No 
Asset Management No 
Drag & Drop No 
IT Asset Management No 
Network Management No 
Physics No 
Player Management No 
Prototyping No 
Virtual Reality No 
eCommerce No 

Product Features

Game Development

2D No 
3D No 
Analytics No 
Animation No 
Asset Management No 
Drag & Drop No 
IT Asset Management No 
Network Management No 
Physics No 
Player Management No 
Prototyping No 
Virtual Reality No 
eCommerce No 

Alternatives

Alternatives

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