Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
NVIDIA's Deep Learning Super Sampling (DLSS) represents a cutting-edge array of AI-powered rendering technologies aimed at improving both gaming performance and visual quality. By harnessing the capabilities of GeForce RTX Tensor Cores, DLSS not only elevates frame rates but also provides crisp, high-fidelity visuals that can compete with native resolutions. The newest version, DLSS 4, brings a host of innovative features. It utilizes AI to create as many as three extra frames for each frame rendered using traditional techniques, which can amplify performance by up to eight times compared to standard rendering processes, all while ensuring low latency through NVIDIA Reflex. Additionally, it replaces conventional, manually adjusted denoisers with a network trained by AI, resulting in superior pixel quality in ray-traced environments. This upgrade leads to better lighting effects and more precise reflections. Moreover, it leverages AI to upscale images from lower to higher resolutions without compromising clarity or detail. With the introduction of a new transformer-based AI model, the stability between frames is also significantly improved, allowing for an even smoother gaming experience. This impressive combination of features showcases NVIDIA's commitment to pushing the boundaries of gaming technology.
Description
Our GPU farm is made up of numerous standalone systems, each equipped with either two Nvidia GTX 1060, GTX 1070, or RTX 2060 Super GPUs, boasting 6GB or 8GB of VRAM. The GPU nodes are supported by 32 to 64GB of system memory. While exploring suitable render farm services, we took a closer look at the operations of other farms and identified numerous opportunities to enhance accessibility, affordability, and security throughout the rendering process. As a result, Pixel Plow emerged as our solution to deliver this experience in a straightforward and competitive manner. With a growing clientele spanning over 90 countries worldwide, Pixel Plow is rapidly establishing itself as a key player in the cloud rendering sector. Our instances of 3D Studio Max, Maya, Lightwave, Modo, Blender, and Terragen mirror the software you utilize on your own computer. When you send us a properly prepared scene file, it will produce an identical rendering to what you achieve locally, provided we support all the necessary software for your scene. This consistency ensures that our users can rely on Pixel Plow for their rendering needs without sacrificing quality or performance.
API Access
Has API
No
API Access
Has API
No
Integrations
3ds Max
No
Adobe After Effects
No
Blender
No
Cinema 4D
No
LightWave 3D
No
Maya
No
Modo
No
NVIDIA Reflex
Yes
Terragen
No
Unity
Yes
Integrations
3ds Max
Yes
Adobe After Effects
Yes
Blender
Yes
Cinema 4D
Yes
LightWave 3D
Yes
Maya
Yes
Modo
Yes
NVIDIA Reflex
No
Terragen
Yes
Unity
No
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Pricing Details
$0.50 per GHz per hour
Free Trial
No
Free Version
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
No
Chromebook
No
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
Yes
Live Training (Online)
Yes
In Person
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
NVIDIA
Founded
1993
Country
United States
Website
developer.nvidia.com/rtx/dlss
Vendor Details
Company Name
Pixel Plow
Country
United States
Website
www.pixelplow.net
Product Features
Game Development
2D
No
3D
No
Analytics
No
Animation
No
Asset Management
No
Drag & Drop
No
IT Asset Management
No
Network Management
No
Physics
No
Player Management
No
Prototyping
No
Virtual Reality
No
eCommerce
No