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Average Ratings 0 Ratings

Total
ease
features
design
support

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Write a Review

Description

Your audience has grown weary of uninspiring and mediocre advertisements. The world of digital advertising is ripe for transformative change, which is why we took the initiative to create an innovative solution. Our advanced advertising technology empowers you to connect with your audience seamlessly across various devices. By leveraging video game technology, we ensure that your interactive ads operate smoothly and load without delay. Our ad files are optimized through WebGL, allowing us to sidestep the hefty costs often associated with larger HTML5 files. This means that a larger portion of your budget can be allocated to ensuring your ads are actually seen by your audience. Effortlessly manage your advertising campaigns across all major platforms with our versatile, tag-based publishing system. You will have the tools necessary to monitor impressions and evaluate the performance of your ads with precision. From the outset, we have aligned with Google’s Core Web Vitals, affirming our commitment to quality. Additionally, our technology utilizes a distinct processing unit, enabling us to maintain high performance for publishers delivering content. In this way, we are not only enhancing the advertising experience but also setting a new standard for what effective digital engagement should look like.

Description

WebGL is an open, cross-platform web standard that serves as a low-level 3D graphics API derived from OpenGL ES, and it is accessed through ECMAScript using the HTML5 Canvas element. For those who are familiar with OpenGL ES 2.0, WebGL will feel familiar as it is a Shader-based API that utilizes GLSL and employs constructs that closely mirror the original OpenGL ES API. The implementation of WebGL adheres closely to the specifications of OpenGL ES, although it makes certain adjustments to accommodate the expectations of developers working in memory-managed languages like JavaScript. The initial version, WebGL 1.0, supports features from OpenGL ES 2.0, while the subsequent version, WebGL 2.0, aligns with the OpenGL ES 3.0 API. By enabling 3D graphics directly in the browser without the need for plugins, WebGL significantly enhances web development. Prominent web browsers, including Apple’s Safari, Google’s Chrome, Microsoft’s Edge, and Mozilla’s Firefox, actively participate in the WebGL Working Group. Developers can also find valuable discussions and resources about WebGL on platforms like Google Groups and StackOverflow, which can help them navigate the intricacies of 3D web applications. This collaborative environment encourages innovation and fosters a community of developers passionate about harnessing the power of 3D graphics on the web.

API Access

Has API No 

API Access

Has API Yes 

Screenshots View All

Screenshots View All

Integrations

Avaturn No 
Capture No 
Cocos Creator No 
Google No 
Google Cloud Platform No 
Intratech 3D PDF Exporter No 
LiveKit No 
ML Console No 
Microsoft 365 No 
Microsoft Edge No 
Mozilla Firefox No 
Phaser No 
Rapport No 
Safari No 
Slack No 
Slice:Drop No 
Stack Overflow for Teams No 
SuperMap GIS No 
Union Avatars No 
Viz4D No 

Integrations

Avaturn Yes 
Capture Yes 
Cocos Creator Yes 
Google Yes 
Google Cloud Platform Yes 
Intratech 3D PDF Exporter Yes 
LiveKit Yes 
ML Console Yes 
Microsoft 365 Yes 
Microsoft Edge Yes 
Mozilla Firefox Yes 
Phaser Yes 
Rapport Yes 
Safari Yes 
Slack Yes 
Slice:Drop Yes 
Stack Overflow for Teams Yes 
SuperMap GIS Yes 
Union Avatars Yes 
Viz4D Yes 

Pricing Details

No price information available.
Free Trial No 
Free Version No 

Pricing Details

No price information available.
Free Trial No 
Free Version No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac No 
Linux No 
Chromebook No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac No 
Linux No 
Chromebook No 

Customer Support

Business Hours Yes 
Live Rep (24/7) No 
Online Support Yes 

Customer Support

Business Hours Yes 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person Yes 

Vendor Details

Company Name

NEXD

Country

Estonia

Website

www.nexd.com

Vendor Details

Company Name

KHRONOS

Country

United States

Website

www.khronos.org/webgl/

Product Features

Application Development

Access Controls/Permissions Yes 
Code Assistance No 
Code Refactoring Yes 
Collaboration Tools Yes 
Compatibility Testing Yes 
Data Modeling Yes 
Debugging No 
Deployment Management Yes 
Graphical User Interface No 
Mobile Development Yes 
No-Code Yes 
Reporting/Analytics Yes 
Software Development No 
Source Control Yes 
Testing Management No 
Version Control No 
Web App Development No 

Product Features

Alternatives

Alternatives

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