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Average Ratings 0 Ratings

Total
ease
features
design
support

No User Reviews. Be the first to provide a review:

Write a Review

Description

Mosketch revolutionizes the animation process by allowing users to animate 3D characters using only joints, eliminating the need for complicated control rigs. Users can easily sketch on the joints of their 3D characters to design key poses swiftly, making the animation process both simple and intuitive. With its innovative Up-and Down-influence feature, Mosketch grants users comprehensive control over any joint, including its parent and all connected joints. As technology continues to advance at a rapid pace, new opportunities are emerging in the digital landscape. Companies are striving to develop environments where Virtual Humans and 3D characters can truly come to life, mimicking human movement and effectively animating our physical forms. By providing Virtual Humans with complete control over the digital realm, we enable these 3D characters to interact smoothly and realistically in real-time. Our cutting-edge technology positions us at the leading edge of creating immersive new realities that reflect our vision. The future of animation is not just about bringing characters to life; it's about creating a seamless blend between the virtual and the real.

Description

Omniverse™ Machinima beta serves as an innovative application that allows users to work together in real-time to animate and control characters along with their settings within digital realms. This platform is particularly beneficial for technical artists, content creators, and industry experts who aim to leverage high-quality rendering capabilities for creating cinematic sequences in games. With Omniverse Machinima, achieving breathtaking realism is quicker and more accessible than ever before. The integration of the NVIDIA MDL material library ensures that every element, from surfaces to textures, appears incredibly lifelike, while the multi-GPU supported Omniverse RTX Renderer facilitates seamless transitions between real-time ray tracing and path tracing for hyper-realistic scenes. Users can swiftly transform audio into dynamic animations, effortlessly recording their own voiceovers or favorite film quotes, and witnessing their characters spring to life through the advanced Audio2Face and Audio2Gesture technologies, enhancing the overall storytelling experience. This powerful set of tools not only streamlines the animation process but also opens up new creative avenues for developers and artists alike.

API Access

Has API No 

API Access

Has API No 

Screenshots View All

Screenshots View All

Integrations

Flow No 
NVIDIA Omniverse No 

Integrations

Flow Yes 
NVIDIA Omniverse Yes 

Pricing Details

No price information available.
Free Trial No 
Free Version No 

Pricing Details

No price information available.
Free Trial No 
Free Version No 

Deployment

Web-Based No 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac No 
Linux No 
Chromebook No 

Deployment

Web-Based No 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows Yes 
Mac No 
Linux No 
Chromebook No 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support No 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs No 
Webinars No 
Live Training (Online) No 
In Person No 

Types of Training

Training Docs Yes 
Webinars Yes 
Live Training (Online) No 
In Person No 

Vendor Details

Company Name

Moka Studio

Website

mokastudio.com/mosketch/

Vendor Details

Company Name

NVIDIA

Country

United States

Website

www.nvidia.com/en-us/omniverse/apps/machinima/

Product Features

Augmented Reality

3D Objects No 
3D Product Visualization No 
Application Development No 
Content Creation No 
Cross-Device Publishing No 
Drag & Drop No 
For Mapping No 
For Sales No 
For Training / Education No 
Object Recognition No 
Simulation No 
Usage Tracking / Analytics No 
Virtual Reality No 

Product Features

Game Development

2D No 
3D No 
Analytics No 
Animation No 
Asset Management No 
Drag & Drop No 
IT Asset Management No 
Network Management No 
Physics No 
Player Management No 
Prototyping No 
Virtual Reality No 
eCommerce No 

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Alternatives

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