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Average Ratings 0 Ratings
Description
MonoGame is an open-source framework that empowers developers to build cross-platform games utilizing C# and various .NET languages. It is compatible with an array of platforms, such as Windows, macOS, Linux, Android, iOS, PlayStation 4, PlayStation 5, Xbox One, and Nintendo Switch. This framework boasts an extensive range of features, including capabilities for 2D and 3D rendering, sound management, input processing, and content organization, which facilitate the creation of high-quality games in different genres. Serving as a re-imagining of Microsoft's XNA 4 API, MonoGame offers a familiar environment for those who have previously worked with XNA. Noteworthy titles crafted with MonoGame include "Streets of Rage 4," "Carrion," "Celeste," and "Stardew Valley," showcasing the framework's versatility and effectiveness. The MonoGame Foundation, along with a dedicated community, actively oversees the ongoing development and enhancement of the framework, ensuring it remains a valuable tool for game developers. With continuous updates, MonoGame strives to meet the evolving needs of the gaming industry.
Description
Nakama is a game server framework that is open source and created by Heroic Labs, aimed at supporting the development of real-time, multiplayer, and social gaming experiences across a variety of platforms like Godot, Unity, and Unreal Engine. It offers an extensive range of features including real-time multiplayer support, customizable matchmaking systems, leaderboards, in-game chat functionalities, and management of in-game currencies. Developers are empowered to enhance Nakama's capabilities through server-side scripts written in languages such as Go, TypeScript, or Lua, which provides them with authoritative game mechanics and greater oversight of the game's state. Additionally, the platform features open-source client libraries that cater to various game engines and programming languages, ensuring developers have the tools they need for smooth integration and versatility in their projects. Unlike traditional multi-tenant SaaS solutions, Nakama serves as a dedicated server, enabling developers to incorporate custom features and maintain secure, authoritative gameplay directly on their game servers. This level of customization allows for unique gaming experiences tailored to the specific needs of each project.
API Access
Has API
Yes
API Access
Has API
Yes
Integrations
.NET
Yes
Android
Yes
Apple iPadOS
Yes
C
No
C#
Yes
C++
No
Go
No
Godot
No
HTML
No
Hiro Game Development
No
Integrations
.NET
Yes
Android
Yes
Apple iPadOS
No
C
Yes
C#
No
C++
Yes
Go
Yes
Godot
Yes
HTML
Yes
Hiro Game Development
Yes
Pricing Details
Free
Free Trial
No
Free Version
Yes
Pricing Details
Free
Free Trial
No
Free Version
Yes
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
Yes
iPad App
Yes
Android App
Yes
Windows
Yes
Mac
Yes
Linux
No
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
MonoGame
Founded
2009
Country
United States
Website
monogame.net
Vendor Details
Company Name
Heroic Labs
Country
United States
Website
heroiclabs.com/nakama/
Product Features
Product Features
Game Development
2D
No
3D
No
Analytics
No
Animation
No
Asset Management
No
Drag & Drop
No
IT Asset Management
No
Network Management
No
Physics
No
Player Management
No
Prototyping
No
Virtual Reality
No
eCommerce
No