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features
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support

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Description

Mitsuba 2 is a research-focused, flexible rendering system crafted in portable C++17 and built upon the Enoki library, developed by the Realistic Graphics Lab at EPFL. It supports multiple variants, accommodating different color representations such as RGB, spectral, and monochrome, along with various vectorization options including scalar, SIMD, and CUDA, as well as capabilities for differentiable rendering. The system comprises a compact collection of core libraries supplemented by an extensive array of plugins that provide features like diverse materials, light sources, and comprehensive rendering algorithms. Mitsuba 2 aims to maintain compatibility with its predecessor, Mitsuba 0.6, ensuring a smooth transition for users. The rendering engine is backed by an extensive automated test suite created in Python, and its ongoing development is supported by several continuous integration servers that compile and verify new updates across various operating systems and compilation configurations, such as debug or release builds and single or double precision. This comprehensive testing framework enhances the robustness and reliability of the software, making it a valuable tool for researchers in the field of graphics.

Description

Enhance the speed of rendering and boost content productivity by delegating render tasks to a specialized cluster of machines. SOLIDWORKS® Visualize Boost serves as an additional component to SOLIDWORKS Visualize Professional, significantly accelerating rendering times and efficiency by enabling the delegation of tasks to multiple machines, thus conserving your local computing power for other demanding applications like CAD or Visualize. You can queue several jobs in your Render Queue and alleviate the burden on your local system. Visualize Boost is compatible with all outputs generated by SOLIDWORKS Visualize Professional. Utilize both CPUs and GPUs on your network for unprecedented rendering speeds. You can set up SOLIDWORKS Visualize Boost on the machines you wish to include in your rendering farm, starting with a single node and expanding to a more extensive cluster as needed. The management of your Visualize Boost render farm can be done via a user-friendly web interface, allowing you to adjust settings seamlessly. Additionally, PowerBoost introduces exciting possibilities for interactive real-time raytracing, delivering an exceptional visualization experience that can revolutionize your workflow. This capability ensures that visual outputs are not only produced efficiently but also with enhanced quality and realism.

API Access

Has API Yes 

API Access

Has API No 

Screenshots View All

Screenshots View All

Integrations

SOLIDWORKS Visualize No 

Integrations

SOLIDWORKS Visualize Yes 

Pricing Details

No price information available.
Free Trial No 
Free Version No 

Pricing Details

No price information available.
Free Trial No 
Free Version No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac No 
Linux No 
Chromebook No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac No 
Linux No 
Chromebook No 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Customer Support

Business Hours Yes 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Types of Training

Training Docs Yes 
Webinars Yes 
Live Training (Online) Yes 
In Person No 

Vendor Details

Company Name

Mitsuba

Website

www.mitsuba-renderer.org

Vendor Details

Company Name

SOLIDWORKS

Founded

1993

Country

United States

Website

www.solidworks.com/product/solidworks-visualize-boost

Product Features

Product Features

Alternatives

Alternatives

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