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Average Ratings 0 Ratings
Description
LÖVE is a powerful framework designed for developing 2D games using the Lua programming language, and it is completely free to use for various projects, whether they are friendly open-source endeavors or commercial ventures. To get started with a simple game, simply create a new folder at any location on your computer and launch your preferred text editor; for example, Sublime Text is an excellent choice available on all operating systems, with built-in support for Lua. Inside the folder you just created, make a new file and label it main.lua, then input the following code into the file and save your work to proceed. This initial setup will lay the groundwork for your game development journey using LÖVE.
Description
SceneKit is an advanced 3D graphics framework created by Apple, allowing developers to craft engaging 3D environments for applications across iOS, macOS, watchOS, and tvOS. It operates on top of Metal and OpenGL, delivering a user-friendly API for the importation, manipulation, and rendering of 3D assets. Developers are able to build intricate scenes using nodes (SCNNode), which symbolize various elements such as geometrical shapes, lighting, cameras, and additional attributes. The framework encompasses a variety of features, including a physics engine (SCNPhysicsBody) that facilitates realistic simulations, particle systems that create visual effects like fire or rain, and compatibility with ARKit to enhance augmented reality experiences by incorporating 3D content. SceneKit also provides organizational tools, such as the scene graph, which enables the hierarchical arrangement of nodes for better scene management. Furthermore, the integration of the SceneKit Scene Editor in Xcode simplifies the process of assembling assets into cohesive scenes, making it easier for developers to streamline their workflows and enhance the overall productivity of their projects. Overall, SceneKit represents a powerful asset for anyone looking to delve into 3D graphics development on Apple's platforms.
API Access
Has API
No
API Access
Has API
Yes
Integrations
Apple iOS
No
Apple iPadOS
No
Lua
Yes
Metal
No
OpenGL
No
Replit
Yes
SpriteKit
No
Xcode
No
Integrations
Apple iOS
Yes
Apple iPadOS
Yes
Lua
No
Metal
Yes
OpenGL
Yes
Replit
No
SpriteKit
Yes
Xcode
Yes
Pricing Details
Free
Open source
Free Trial
No
Free Version
Yes
Pricing Details
Free
Free Trial
No
Free Version
Yes
Deployment
Web-Based
No
On-Premises
No
iPhone App
Yes
iPad App
Yes
Android App
Yes
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
Yes
Android App
No
Windows
No
Mac
Yes
Linux
No
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
Love2D
Website
love2d.org
Vendor Details
Company Name
SceneKit
Founded
1976
Country
United States
Website
developer.apple.com/documentation/scenekit/