Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Swift and powerful, Katana emerges as a premier tool for look development and lighting, adeptly addressing creative challenges with both intensity and simplicity. It equips artists with the freedom and scalability necessary to meet the demands of today's intricate CG-rendering projects. With its state-of-the-art Lighting Tools, users can illuminate entire sequences of shots rapidly, leveraging Katana’s industry-leading multi-shot workflows. The Foresight Rendering capabilities of Katana, featuring Multiple Simultaneous Renders and Networked Interactive Rendering, deliver scalable feedback that accelerates the iteration process for artists. Designed to enhance the look development of both standout and high-volume assets, Katana also fosters seamless collaboration in shot production. Its technology, optimized for USD, integrates smoothly with various APIs, five commercial renderers, and an open-sourced Shotgun TK integration, establishing Katana as an indispensable tool in any production pipeline. In an ever-evolving landscape, Katana consistently adapts, ensuring artists can achieve innovative visual storytelling with greater efficiency.
Description
Mitsuba 2 is a research-focused, flexible rendering system crafted in portable C++17 and built upon the Enoki library, developed by the Realistic Graphics Lab at EPFL. It supports multiple variants, accommodating different color representations such as RGB, spectral, and monochrome, along with various vectorization options including scalar, SIMD, and CUDA, as well as capabilities for differentiable rendering. The system comprises a compact collection of core libraries supplemented by an extensive array of plugins that provide features like diverse materials, light sources, and comprehensive rendering algorithms. Mitsuba 2 aims to maintain compatibility with its predecessor, Mitsuba 0.6, ensuring a smooth transition for users. The rendering engine is backed by an extensive automated test suite created in Python, and its ongoing development is supported by several continuous integration servers that compile and verify new updates across various operating systems and compilation configurations, such as debug or release builds and single or double precision. This comprehensive testing framework enhances the robustness and reliability of the software, making it a valuable tool for researchers in the field of graphics.
API Access
Has API
No
API Access
Has API
Yes
Integrations
3Delight
Yes
5X
Yes
Axis LMS
Yes
Built2Buy
Yes
Canopy
Yes
Cerebro
Yes
Debutify Theme
Yes
MKWork Manager
Yes
Redshift
Yes
RenderMan
Yes
Integrations
3Delight
No
5X
No
Axis LMS
No
Built2Buy
No
Canopy
No
Cerebro
No
Debutify Theme
No
MKWork Manager
No
Redshift
No
RenderMan
No
Pricing Details
No price information available.
Free Trial
Yes
Free Version
No
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
Yes
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
Foundry
Founded
1996
Country
United Kingdom
Website
www.foundry.com/products/katana
Vendor Details
Company Name
Mitsuba
Website
www.mitsuba-renderer.org