Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
The ISAR remote rendering solution provides exceptional XR experiences with remarkable quality. Users can stream full AR or VR applications, visualize intricate high-polygon content, and engage with it through local servers or cloud services. The ISAR SDK subscription begins at 800€ monthly.
By delegating the rendering tasks to more robust servers, users can handle complex datasets and achieve stunning visual effects. This approach allows for the streaming of XR applications within controlled networks, ensuring that crucial data remains secure. Developers can accelerate the creation of XR applications by a factor of ten, thanks to its device-agnostic nature and seamless integration with Unity 3D. Incorporating the ISAR SDK into AR/VR applications is straightforward, whether streaming through the cloud or on-site. Enhance your XR devices’ capabilities and maximize the potential of your 3D assets. With improved performance, users can render highly detailed graphics that incorporate demanding shader effects, leading to a more immersive experience. Check out the video to witness the significant improvements firsthand. Additionally, ISAR's flexibility allows for tailored solutions that suit various project needs, further enriching the user experience.
Description
Businesses are increasingly adopting augmented reality (AR) and virtual reality (VR) technologies to enhance their design evaluations, support virtual production, and create immersive location-based entertainment experiences. A key player in this transformation is NVIDIA CloudXR™, an advanced solution that leverages NVIDIA RTX™ technology to provide VR and AR capabilities over 5G and Wi-Fi networks. This innovative platform ensures scalability across both data center and edge networks, thanks to the NVIDIA RTX Virtual Workstation software. Moreover, the CloudXR SDK includes an installer for server components along with open-source client applications, enabling seamless streaming of extended reality (XR) content from OpenVR applications to various Android and Windows devices. As enterprises continue to explore the possibilities of XR, the integration of such technologies is likely to reshape industries and redefine user experiences.
API Access
Has API
No
API Access
Has API
No
Integrations
AWS Marketplace
No
Azure Marketplace
No
NVIDIA Omniverse USD Composer
No
Replica
No
Integrations
AWS Marketplace
Yes
Azure Marketplace
Yes
NVIDIA Omniverse USD Composer
Yes
Replica
Yes
Pricing Details
€800 per month
Free Trial
No
Free Version
No
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
Yes
Windows
Yes
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
Yes
Types of Training
Training Docs
Yes
Webinars
Yes
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
Holo-Light
Founded
2015
Country
Austria
Website
holo-light.com/products/isar-sdk/
Vendor Details
Company Name
NVIDIA Omniverse
Country
United States
Website
www.nvidia.com/en-us/design-visualization/solutions/cloud-xr/
Product Features
Augmented Reality
3D Objects
No
3D Product Visualization
Yes
Application Development
No
Content Creation
No
Cross-Device Publishing
No
Drag & Drop
Yes
For Mapping
No
For Sales
Yes
For Training / Education
No
Object Recognition
No
Simulation
No
Usage Tracking / Analytics
No
Virtual Reality
No
Product Features
Augmented Reality
3D Objects
No
3D Product Visualization
No
Application Development
No
Content Creation
No
Cross-Device Publishing
No
Drag & Drop
No
For Mapping
No
For Sales
No
For Training / Education
No
Object Recognition
No
Simulation
No
Usage Tracking / Analytics
No
Virtual Reality
No
Virtual Reality
Application Development
No
Augmented / Mixed Reality
No
Collaboration
No
Content Creation
No
Cross-Device Publishing
No
Drag & Drop
No
Immersive Training
No
Process Simulation
No
Product Visualization
No
Social Sharing
No
User Interaction Tracking
No
Virtual Meetings
No
Virtual Prototyping
No