Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Houdini was designed from the ground up to empower artists to work freely, create multiple iterations, and quickly share workflows with their colleagues. Houdini stores every action in a node. These nodes are "wired" into networks that define a "recipe", which can be tweaked to improve the outcome, then repeated to create unique results. Houdini's procedural nature is due to the ability of nodes to be saved or to pass information (in the form of attributes) down the chain. Houdini's unique nodes are what make it powerful. However, there are many viewport and shelf tools which allow for artist-friendly interaction. Behind the scenes, Houdini creates the networks and nodes for you. Houdini allows artists to explore new creative paths, as it is easy for them to branch off to explore other solutions.
Description
Universal Scene Description (USD) is an open-source system created by Pixar Animation Studios to facilitate the exchange of 3D graphics data among different digital content creation applications. This framework offers a comprehensive and robust set of tools for efficiently reading, writing, and modifying 3D scene information, along with the capability for quick previews. Designed with an emphasis on performance and supporting large-scale collaboration among numerous artists, USD is well-suited to meet the challenges of contemporary production pipelines. A notable component of USD is Hydra, a high-performance renderer that can interactively showcase extensive data sets with ease. Additionally, USD accommodates multiple file formats, such as usda, usdc, and usdz, which is a zero-compression zip archive that remains unencrypted, thereby providing versatility for data representation and sharing. Among its useful features is usdedit, a utility that transforms any USD-compatible file into its .usda text version, making it simpler for users to edit scene data. This flexibility in handling diverse file formats and offering user-friendly editing tools enhances the overall usability of the framework.
API Access
Has API
No
API Access
Has API
Yes
Integrations
3Delight
Yes
3S Cloud Render Farm
Yes
AWS Deadline Cloud
Yes
Adobe Substance 3D Painter
Yes
AliceVision
Yes
Cartwheel
Yes
Cerebro
Yes
CloudRender.farm
Yes
Conductor
Yes
GridMarkets
Yes
Integrations
3Delight
No
3S Cloud Render Farm
No
AWS Deadline Cloud
No
Adobe Substance 3D Painter
No
AliceVision
No
Cartwheel
No
Cerebro
No
CloudRender.farm
No
Conductor
No
GridMarkets
No
Pricing Details
No price information available.
Free Trial
Yes
Free Version
No
Pricing Details
Free
Free Trial
No
Free Version
Yes
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
Yes
Live Training (Online)
Yes
In Person
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
SideFX
Founded
1987
Country
Canada
Website
www.sidefx.com/products/houdini/
Vendor Details
Company Name
Universal Scene Description
Country
United States
Website
openusd.org/release/index.html
Product Features
3D Modeling
2D Drawing
No
Animation
No
Annotations
No
Bill of Materials
No
Character Modeling
No
Collaboration Tools
No
Component Library
No
Data Import / Export
No
For 3D Printing
No
For Architects
No
For Manufacturers
No
Reference Management
No
Simulation
No
Product Features
3D Modeling
2D Drawing
No
Animation
No
Annotations
No
Bill of Materials
No
Character Modeling
No
Collaboration Tools
No
Component Library
No
Data Import / Export
No
For 3D Printing
No
For Architects
No
For Manufacturers
No
Reference Management
No
Simulation
No