Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Houdini was designed from the ground up to empower artists to work freely, create multiple iterations, and quickly share workflows with their colleagues. Houdini stores every action in a node. These nodes are "wired" into networks that define a "recipe", which can be tweaked to improve the outcome, then repeated to create unique results. Houdini's procedural nature is due to the ability of nodes to be saved or to pass information (in the form of attributes) down the chain. Houdini's unique nodes are what make it powerful. However, there are many viewport and shelf tools which allow for artist-friendly interaction. Behind the scenes, Houdini creates the networks and nodes for you. Houdini allows artists to explore new creative paths, as it is easy for them to branch off to explore other solutions.
Description
Massive Prime™, an Academy Award-winning software, serves as a comprehensive solution for the creation, direction, and rendering of tailored autonomous agents used in animation and visual effects. Renowned as the most advanced crowd simulation tool globally, Massive enables rapid generation of lifelike crowd scenes. Often, the combination of our Ready To Run Agents™ with either Massive for Maya or Massive for Max provides an optimal approach for crowd creation. However, when a specific shot requires agents to execute personalized motions or behaviors, Massive Prime becomes the preferred choice. Its user-friendly, node-based interface empowers artists to craft AI-driven agents interactively without needing any programming expertise. From a handful to thousands of custom agents, professionals depend on Massive Prime to produce unmatched, realistic crowd performances. Each agent is capable of executing various actions, whether derived from motion-captured clips or keyframe animations, thereby offering extensive versatility in performance design. This flexibility ensures that every crowd scene can be uniquely tailored to fit the creative vision of the project.
API Access
Has API
No
API Access
Has API
Yes
Integrations
Maya
Yes
3ds Max
Yes
Adobe Substance 3D Designer
Yes
Adobe Substance 3D Painter
Yes
AdonisFX
Yes
Asseter
Yes
Autodesk Arnold
No
Cerebro
Yes
Cinema 4D
Yes
CloudRender.farm
Yes
Integrations
Maya
Yes
3ds Max
No
Adobe Substance 3D Designer
No
Adobe Substance 3D Painter
No
AdonisFX
No
Asseter
No
Autodesk Arnold
Yes
Cerebro
No
Cinema 4D
No
CloudRender.farm
No
Pricing Details
No price information available.
Free Trial
Yes
Free Version
No
Pricing Details
No price information available.
Free Trial
Yes
Free Version
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
Yes
Live Training (Online)
Yes
In Person
Yes
Types of Training
Training Docs
No
Webinars
No
Live Training (Online)
Yes
In Person
No
Vendor Details
Company Name
SideFX
Founded
1987
Country
Canada
Website
www.sidefx.com/products/houdini/
Vendor Details
Company Name
Massive Software
Founded
2003
Country
New Zealand
Website
www.massivesoftware.com/massiveprime.html
Product Features
3D Modeling
2D Drawing
No
Animation
No
Annotations
No
Bill of Materials
No
Character Modeling
No
Collaboration Tools
No
Component Library
No
Data Import / Export
No
For 3D Printing
No
For Architects
No
For Manufacturers
No
Reference Management
No
Simulation
No
Product Features
Animation
Collaboration Tools
No
Customizable Branding
No
Drag & Drop
No
Media Library
No
Social Sharing
No
Templates
No
Text Overlay
No
Text to Video
No
Voice-Over
No