Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Hiro serves as a client-server library designed to enhance the Nakama game server, enabling developers to seamlessly incorporate various economy, social, and LiveOps functionalities into their games. This library is accessible in several formats, including a C# version for Unity Engine, a C++ variant for Unreal Engine, and a server package that harmonizes with the game server. Hiro provides a robust array of tested metagame features that can be swiftly integrated, thus allowing developers to prioritize the essence of gameplay. Developers can establish base and loot table rewards for players, facilitate purchases using either soft or real currency, and create stackable or consumable game items. It also supports the initialization and management of multiple currencies within the game's economic framework. Furthermore, Hiro allows for the customization of store bundles and offer walls according to player behaviors while enabling personalized experiences through experiments. Live events can be scheduled, giving players opportunities to engage and earn unique rewards, and timed or scored events can also be initiated, inviting players to request and share their inventories with others. By utilizing Hiro, game developers can significantly enhance player engagement through these dynamic features.
Description
ROCKITPLAY revolutionizes the way data is delivered compared to conventional game downloads or file transfers. By prioritizing data based on actual user gameplay, ROCKITPLAY ensures that essential data blocks needed in the initial moments of playtime are delivered first. Users can experience FastStart downloads, allowing them to initiate gameplay with as little as 1% of the game downloaded. The system intelligently adapts the start time according to the specific game and the player's available bandwidth. This technology enables players to launch games up to 200 times faster while simultaneously downloading the remaining data. Moreover, it can cut patch sizes by up to 50%, resulting in reduced bandwidth usage and cost savings. Remarkably, it also boosts the reading speed of traditional hard drives to surpass that of solid-state drives. By analyzing real user behavior, ROCKITPLAY predicts the necessary data blocks to facilitate an immediate start during the download process. With its data-sequencing approach, users ultimately obtain a complete and conventional game installation, and the sequencing is maintained even on the local drive, which greatly enhances game boot and loading times. This innovative method not only optimizes performance but also transforms the overall gaming experience for players.
API Access
Has API
No
API Access
Has API
No
Integrations
C#
Yes
C++
Yes
Docker
No
JSON
Yes
Microsoft 365
No
Nakama
Yes
Satori LiveOps
Yes
Unity
Yes
Unreal Engine
Yes
Integrations
C#
No
C++
No
Docker
Yes
JSON
No
Microsoft 365
Yes
Nakama
No
Satori LiveOps
No
Unity
No
Unreal Engine
No
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Pricing Details
No price information available.
Free Trial
Yes
Free Version
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
No
Linux
Yes
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
Yes
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
Yes
In Person
Yes
Vendor Details
Company Name
Heroic Labs
Founded
2015
Country
United States
Website
heroiclabs.com/hiro/
Vendor Details
Company Name
DacsLabs
Country
Germany
Website
www.dacslabs.com/technology/
Product Features
Game Development
2D
No
3D
No
Analytics
No
Animation
No
Asset Management
No
Drag & Drop
No
IT Asset Management
No
Network Management
No
Physics
No
Player Management
No
Prototyping
No
Virtual Reality
No
eCommerce
No