Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Hiro serves as a client-server library designed to enhance the Nakama game server, enabling developers to seamlessly incorporate various economy, social, and LiveOps functionalities into their games. This library is accessible in several formats, including a C# version for Unity Engine, a C++ variant for Unreal Engine, and a server package that harmonizes with the game server. Hiro provides a robust array of tested metagame features that can be swiftly integrated, thus allowing developers to prioritize the essence of gameplay. Developers can establish base and loot table rewards for players, facilitate purchases using either soft or real currency, and create stackable or consumable game items. It also supports the initialization and management of multiple currencies within the game's economic framework. Furthermore, Hiro allows for the customization of store bundles and offer walls according to player behaviors while enabling personalized experiences through experiments. Live events can be scheduled, giving players opportunities to engage and earn unique rewards, and timed or scored events can also be initiated, inviting players to request and share their inventories with others. By utilizing Hiro, game developers can significantly enhance player engagement through these dynamic features.
Description
Nakama is a game server framework that is open source and created by Heroic Labs, aimed at supporting the development of real-time, multiplayer, and social gaming experiences across a variety of platforms like Godot, Unity, and Unreal Engine. It offers an extensive range of features including real-time multiplayer support, customizable matchmaking systems, leaderboards, in-game chat functionalities, and management of in-game currencies. Developers are empowered to enhance Nakama's capabilities through server-side scripts written in languages such as Go, TypeScript, or Lua, which provides them with authoritative game mechanics and greater oversight of the game's state. Additionally, the platform features open-source client libraries that cater to various game engines and programming languages, ensuring developers have the tools they need for smooth integration and versatility in their projects. Unlike traditional multi-tenant SaaS solutions, Nakama serves as a dedicated server, enabling developers to incorporate custom features and maintain secure, authoritative gameplay directly on their game servers. This level of customization allows for unique gaming experiences tailored to the specific needs of each project.
API Access
Has API
No
API Access
Has API
Yes
Integrations
C++
Yes
Satori LiveOps
Yes
Unity
Yes
Unreal Engine
Yes
.NET
No
Android
No
C
No
C#
Yes
Go
No
Godot
No
Integrations
C++
Yes
Satori LiveOps
Yes
Unity
Yes
Unreal Engine
Yes
.NET
Yes
Android
Yes
C
Yes
C#
No
Go
Yes
Godot
Yes
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Pricing Details
Free
Free Trial
No
Free Version
Yes
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
Yes
iPad App
Yes
Android App
Yes
Windows
Yes
Mac
Yes
Linux
No
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
Yes
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
Heroic Labs
Founded
2015
Country
United States
Website
heroiclabs.com/hiro/
Vendor Details
Company Name
Heroic Labs
Country
United States
Website
heroiclabs.com/nakama/
Product Features
Game Development
2D
No
3D
No
Analytics
No
Animation
No
Asset Management
No
Drag & Drop
No
IT Asset Management
No
Network Management
No
Physics
No
Player Management
No
Prototyping
No
Virtual Reality
No
eCommerce
No
Product Features
Game Development
2D
No
3D
No
Analytics
No
Animation
No
Asset Management
No
Drag & Drop
No
IT Asset Management
No
Network Management
No
Physics
No
Player Management
No
Prototyping
No
Virtual Reality
No
eCommerce
No