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Description
Gideros is an open-source and free framework designed for cross-platform game development, allowing developers to craft high-performance 2D games using the Lua programming language. It streamlines the testing process on actual devices via Wi-Fi, removing the need for time-consuming export or deployment steps. Constructed with C/C++ and OpenGL, Gideros guarantees that games operate at native speeds, maximizing the potential of both CPUs and GPUs. The framework is easily extensible through plugins, which enable developers to incorporate pre-existing code written in C, C++, Java, or Objective-C, and connect it to Lua seamlessly. Gideros features its own class system aligned with standard object-oriented programming conventions, promoting clean, modular, and reusable code. The all-encompassing development environment consists of a lightweight IDE, players compatible with desktops and devices, as well as tools for texture packing and font creation. Gideros is compatible with various platforms, such as Windows, macOS, Linux, iOS, Android, and HTML5, ensuring that developers can reach a broad audience with their games. This versatility makes Gideros an appealing choice for indie developers and small studios aiming to produce engaging gaming experiences.
Description
Miele-LXIV is a 64-bit DICOM viewer and workstation created by Alex Bettarini. The macOS variant, developed in Objective-C and compiled with Xcode, is offered as a free download. In contrast, the Windows and Linux versions are entirely re-engineered in C++ using CMake and wxWidgets, currently boasting around 25% of the features available in the macOS edition. To utilize the Windows version, OpenGL (Core profile) is required, and interested users can obtain a complimentary evaluation version by reaching out to the developer. Similarly, the Linux release, developed with gcc, also demands OpenGL drivers (Core profile) and has been verified for functionality on Ubuntu 24.04 and Linux Mint 22.1. Miele-LXIV serves not only as a DICOM workstation and viewer but also encompasses additional capabilities. This project originated in November 2014 as a derivative of the well-known open-source 32-bit project OsiriX, yet it has undergone significant modifications to transform it into a 64-bit application while eliminating many of the constraints imposed by the 32-bit predecessor. As a result, it continues to evolve, aiming to enhance the user experience and functionality further.
API Access
Has API
Yes
API Access
Has API
No
Integrations
C++
Yes
Objective-C
Yes
Android
Yes
Apple iOS
Yes
Apple iPadOS
Yes
C
Yes
HTML
Yes
Java
Yes
Lua
Yes
OpenGL
No
Integrations
C++
Yes
Objective-C
Yes
Android
No
Apple iOS
No
Apple iPadOS
No
C
No
HTML
No
Java
No
Lua
No
OpenGL
Yes
Pricing Details
Free
Free Trial
No
Free Version
Yes
Pricing Details
Free
Free Trial
No
Free Version
Yes
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
Gideros
Website
www.gideros.rocks/
Vendor Details
Company Name
DICOM Software
Country
United States
Website
dicom.3utilities.com/viewer.php