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Average Ratings 0 Ratings
Description
Gideros is an open-source and free framework designed for cross-platform game development, allowing developers to craft high-performance 2D games using the Lua programming language. It streamlines the testing process on actual devices via Wi-Fi, removing the need for time-consuming export or deployment steps. Constructed with C/C++ and OpenGL, Gideros guarantees that games operate at native speeds, maximizing the potential of both CPUs and GPUs. The framework is easily extensible through plugins, which enable developers to incorporate pre-existing code written in C, C++, Java, or Objective-C, and connect it to Lua seamlessly. Gideros features its own class system aligned with standard object-oriented programming conventions, promoting clean, modular, and reusable code. The all-encompassing development environment consists of a lightweight IDE, players compatible with desktops and devices, as well as tools for texture packing and font creation. Gideros is compatible with various platforms, such as Windows, macOS, Linux, iOS, Android, and HTML5, ensuring that developers can reach a broad audience with their games. This versatility makes Gideros an appealing choice for indie developers and small studios aiming to produce engaging gaming experiences.
Description
Godot offers an extensive array of essential tools, allowing you to concentrate solely on developing your game without having to start from scratch. This engine is entirely free and open-source, distributed under the highly flexible MIT license, meaning there are no hidden fees or royalties—your game, including every line of engine code, remains entirely yours. With a multitude of nodes available, Godot simplifies game design significantly, and you have the option to create custom nodes for specialized behaviors, editors, and additional functionality. Its adaptable scene system enables you to build complex node structures with features like instancing and inheritance. The visual editor is equipped with a comprehensive set of tools, all presented in an aesthetically pleasing and intuitive context-sensitive UI. This user-friendly content creation pipeline caters to artists, level designers, animators, and various other roles, ensuring collaboration is seamless. Moreover, the persistent live editing feature guarantees that changes are preserved even after you stop the game, and it is fully compatible with mobile platforms. Additionally, the powerful tool system allows you to easily develop personalized tools to enhance your workflow, making Godot not just a game engine, but a complete solution for game development.
API Access
Has API
Yes
API Access
Has API
Yes
Integrations
Android
Yes
Apple iOS
Yes
Apple iPadOS
Yes
Avoyd
No
Backtrace
No
C
Yes
C++
Yes
GitHub
No
HTML
Yes
Java
Yes
Integrations
Android
No
Apple iOS
No
Apple iPadOS
No
Avoyd
Yes
Backtrace
Yes
C
No
C++
No
GitHub
Yes
HTML
No
Java
No
Pricing Details
Free
Free Trial
No
Free Version
Yes
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
Yes
iPad App
No
Android App
Yes
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
Gideros
Website
www.gideros.rocks/
Vendor Details
Company Name
Godot
Founded
2007
Country
United States
Website
godotengine.org