Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Grids facilitates the quick prototyping and creation of games by utilizing a variety of regular and semi-regular grids, such as rectangular, isometric, hexagonal, triangular, and polar configurations. This GML script library, designed for GameMaker, allows developers to construct games featuring diverse grid types, including both pointy and flat hexagonal grids, as well as rectangular and diamond formations. We focus on Unity game development, crafting tailored software solutions that address the specific challenges of your project. Additionally, we offer comprehensive support for the development of your entire game, whether large or small in scale. If you're interested in our capabilities, we invite you to explore our portfolio for more insights. Moreover, Grids Pro enhances this experience by enabling creators to define their own 1D, 2D, and 3D grids, allowing for further customization of size and shape, thereby fostering the creation of distinctive game environments. You have the flexibility to set up your grids in the editor or implement them programmatically, ensuring a versatile approach to game design.
Description
Wwise serves as a versatile interactive audio middleware designed for software developers aiming to incorporate dynamic audio into video games and other engaging audio-related projects. By enhancing both the efficiency and creativity of teams, Wwise simplifies programming tasks while enabling audio professionals to craft exceptional immersive experiences in gaming and interactive audio.
The platform provides capabilities for real-time in-game previews and boasts an extensive array of features, such as sound authoring, dynamic mixing, 3D spatial audio, interactive music composition, and sound synthesis.
Wwise is compatible with all leading game development platforms, including Unreal Engine, Unity, and Cryengine, among others, and grants developers access to comprehensive API and SDK toolkits.
Every year, over 1000 titles in gaming and AR/VR are created using Wwise, and with collaborations with some of the largest developers globally, it is utilized by 70% of the AAA game market, showcasing its significant impact on the industry. This widespread adoption underscores the platform's essential role in shaping the future of interactive audio in entertainment.
API Access
Has API
Yes
API Access
Has API
No
Screenshots View All
No images available
Integrations
GameMaker
No
Unity
No
Pricing Details
No price information available.
Free Trial
Yes
Free Version
No
Pricing Details
Free for Indie developers
Free Trial
Yes
Free Version
Yes
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
No
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
Yes
Types of Training
Training Docs
Yes
Webinars
Yes
Live Training (Online)
No
In Person
Yes
Vendor Details
Company Name
Gamelogic
Founded
2013
Country
South Africa
Website
gamelogic.co.za/
Vendor Details
Company Name
Audiokinetic
Country
Canada
Website
www.audiokinetic.com
Product Features
Game Development
2D
No
3D
No
Analytics
No
Animation
No
Asset Management
No
Drag & Drop
No
IT Asset Management
No
Network Management
No
Physics
No
Player Management
No
Prototyping
No
Virtual Reality
No
eCommerce
No
Product Features
Game Development
2D
No
3D
No
Analytics
No
Animation
No
Asset Management
No
Drag & Drop
No
IT Asset Management
No
Network Management
No
Physics
No
Player Management
No
Prototyping
No
Virtual Reality
No
eCommerce
No