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Description
GameMaker Language, commonly known as GML, serves as the proprietary scripting language for GameMaker. Designed to empower users to develop their games in a straightforward and adaptable manner, it boasts capabilities comparable to those found in leading programming languages. Additionally, this language forms the foundation for GML Visual, allowing for integration if necessary. Each event within the editor is organized into its own tab, enabling users to add, modify, or delete code at any point (for further insights on events, refer to Object Events). The code must adhere to a fundamental structure and can encompass various elements, including resource indices, variables, functions, expressions, and keywords, which are detailed in the subsequent sections. For those new to programming or transitioning from GML Visual, it is advisable to begin with the basic code structure page and subsequently explore the other pages in this section, practicing the provided code within GameMaker itself. By following this approach, users can gain a solid foundation in GML and enhance their game development skills effectively.
Description
Mercury represents an advanced version of the BASIC programming language that maintains full compatibility with Microsoft Visual Basic.NET™, while expanding its capabilities and opportunities. This innovative tool enables you to enhance your existing VB.NET projects, allowing you to utilize your Visual Basic™ expertise to develop applications for a wide array of modern platforms. Additionally, you have the flexibility to incorporate Mercury code alongside any of the other five Elements languages within a single project if you wish! The integration of the Mercury language within our development environments is seamless and efficient. You can create your projects using our intelligent yet efficient IDEs, Water for Windows or Fire for Mac, which feature project templates, code completion, and comprehensive debugging tools across all platforms, among other sophisticated development functionalities. Moreover, Mercury ensures smooth integration with Visual Studio™ versions 2017, 2019, and 2022. With the Elements framework, all programming languages are treated equally, allowing you to seamlessly blend Mercury with C#, Swift, Java, Oxygene, and Go in the same project, fostering an environment of versatility and creativity in software development. This flexibility opens doors to new possibilities, enabling developers to choose the best language for each task.
API Access
Has API
API Access
Has API
Integrations
Oxygene
Visual Basic
Visual Studio
Pricing Details
Free
Free Trial
Free Version
Pricing Details
$49 per month
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
YoYo Games
Country
United States
Website
manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm
Vendor Details
Company Name
RemObjects Mercury
Website
www.remobjects.com/elements/mercury/