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Description

GameMaker Language, commonly known as GML, serves as the proprietary scripting language for GameMaker. Designed to empower users to develop their games in a straightforward and adaptable manner, it boasts capabilities comparable to those found in leading programming languages. Additionally, this language forms the foundation for GML Visual, allowing for integration if necessary. Each event within the editor is organized into its own tab, enabling users to add, modify, or delete code at any point (for further insights on events, refer to Object Events). The code must adhere to a fundamental structure and can encompass various elements, including resource indices, variables, functions, expressions, and keywords, which are detailed in the subsequent sections. For those new to programming or transitioning from GML Visual, it is advisable to begin with the basic code structure page and subsequently explore the other pages in this section, practicing the provided code within GameMaker itself. By following this approach, users can gain a solid foundation in GML and enhance their game development skills effectively.

Description

Prolog is a programming language based on logic that is closely linked to the fields of artificial intelligence and computational linguistics. Originating from first-order logic, which is a type of formal logic, Prolog distinguishes itself from many other programming languages by being primarily a declarative language, where logic is conveyed through relations that are defined by facts and rules. To begin a computation, one must execute a query against these established relations. As one of the pioneering logic programming languages, Prolog continues to enjoy widespread popularity today, supported by various free and commercial implementations. This versatile language has found applications in diverse areas such as theorem proving, expert systems, term rewriting, type systems, automated planning, and its foundational purpose of natural language processing. Additionally, contemporary Prolog environments offer capabilities for developing graphical user interfaces, alongside support for both administrative tasks and networked applications, further demonstrating its adaptability in modern programming contexts.

API Access

Has API

API Access

Has API

Screenshots View All

Screenshots View All

Integrations

.NET
C
C#
C++
CodePal
DeepSeek Coder
Delphi
Devika
Devin
F#
GPT Pilot
Java
Lua
PHP
Python
SQL
SwapCode AI
Visual Basic
XML

Integrations

.NET
C
C#
C++
CodePal
DeepSeek Coder
Delphi
Devika
Devin
F#
GPT Pilot
Java
Lua
PHP
Python
SQL
SwapCode AI
Visual Basic
XML

Pricing Details

Free
Free Trial
Free Version

Pricing Details

No price information available.
Free Trial
Free Version

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Deployment

Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Customer Support

Business Hours
Live Rep (24/7)
Online Support

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Types of Training

Training Docs
Webinars
Live Training (Online)
In Person

Vendor Details

Company Name

YoYo Games

Country

United States

Website

manual.yoyogames.com/GameMaker_Language/GameMaker_Language_Index.htm

Vendor Details

Company Name

Prolog

Founded

1972

Website

en.wikipedia.org/wiki/Prolog

Product Features

Product Features

Alternatives

Alternatives

QML Reviews

QML

Qt
XAML Reviews

XAML

Microsoft
XML Reviews

XML

World Wide Web Consortium (W3C)