Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Game Tester serves as a collaborative platform for game testing and user research, linking developers with actual gamers to obtain real-world feedback about their games. This platform is crafted to pinpoint your target audience and deliver swift, consistent feedback that aligns with your needs. It empowers developers to assess unreleased titles, garner insights from players, and make well-informed choices that elevate their gaming projects. By tapping into a community of gamers, Game Tester streamlines the process of gathering essential feedback, aiding developers in refining their games prior to launch. It also provides valuable tools for user research and collaboration, simplifying the process for developers to enhance their titles based on player feedback. With Game Tester, developers can tap into a varied array of testers, acquire actionable insights, and continually iterate on their games, ultimately leading to a more polished final product. Furthermore, this approach not only strengthens the relationship between developers and gamers but also fosters a culture of innovation within the gaming industry.
Description
Hiro serves as a client-server library designed to enhance the Nakama game server, enabling developers to seamlessly incorporate various economy, social, and LiveOps functionalities into their games. This library is accessible in several formats, including a C# version for Unity Engine, a C++ variant for Unreal Engine, and a server package that harmonizes with the game server. Hiro provides a robust array of tested metagame features that can be swiftly integrated, thus allowing developers to prioritize the essence of gameplay. Developers can establish base and loot table rewards for players, facilitate purchases using either soft or real currency, and create stackable or consumable game items. It also supports the initialization and management of multiple currencies within the game's economic framework. Furthermore, Hiro allows for the customization of store bundles and offer walls according to player behaviors while enabling personalized experiences through experiments. Live events can be scheduled, giving players opportunities to engage and earn unique rewards, and timed or scored events can also be initiated, inviting players to request and share their inventories with others. By utilizing Hiro, game developers can significantly enhance player engagement through these dynamic features.
API Access
Has API
Yes
API Access
Has API
No
Integrations
Unity
Yes
C#
No
C++
No
JSON
No
Nakama
No
Satori LiveOps
No
Unreal Engine
No
Integrations
Unity
Yes
C#
Yes
C++
Yes
JSON
Yes
Nakama
Yes
Satori LiveOps
Yes
Unreal Engine
Yes
Pricing Details
$8.50 per tester
Free Trial
No
Free Version
Yes
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
Yes
iPad App
Yes
Android App
Yes
Windows
No
Mac
Yes
Linux
No
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
Yes
In Person
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
Yes
In Person
No
Vendor Details
Company Name
Game Tester
Country
Australia
Website
gametester.gg/developer
Vendor Details
Company Name
Heroic Labs
Founded
2015
Country
United States
Website
heroiclabs.com/hiro/
Product Features
Product Features
Game Development
2D
No
3D
No
Analytics
No
Animation
No
Asset Management
No
Drag & Drop
No
IT Asset Management
No
Network Management
No
Physics
No
Player Management
No
Prototyping
No
Virtual Reality
No
eCommerce
No