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Description
Game Tester serves as a collaborative platform for game testing and user research, linking developers with actual gamers to obtain real-world feedback about their games. This platform is crafted to pinpoint your target audience and deliver swift, consistent feedback that aligns with your needs. It empowers developers to assess unreleased titles, garner insights from players, and make well-informed choices that elevate their gaming projects. By tapping into a community of gamers, Game Tester streamlines the process of gathering essential feedback, aiding developers in refining their games prior to launch. It also provides valuable tools for user research and collaboration, simplifying the process for developers to enhance their titles based on player feedback. With Game Tester, developers can tap into a varied array of testers, acquire actionable insights, and continually iterate on their games, ultimately leading to a more polished final product. Furthermore, this approach not only strengthens the relationship between developers and gamers but also fosters a culture of innovation within the gaming industry.
Description
Hiro serves as a client-server library designed to enhance the Nakama game server, enabling developers to seamlessly incorporate various economy, social, and LiveOps functionalities into their games. This library is accessible in several formats, including a C# version for Unity Engine, a C++ variant for Unreal Engine, and a server package that harmonizes with the game server. Hiro provides a robust array of tested metagame features that can be swiftly integrated, thus allowing developers to prioritize the essence of gameplay. Developers can establish base and loot table rewards for players, facilitate purchases using either soft or real currency, and create stackable or consumable game items. It also supports the initialization and management of multiple currencies within the game's economic framework. Furthermore, Hiro allows for the customization of store bundles and offer walls according to player behaviors while enabling personalized experiences through experiments. Live events can be scheduled, giving players opportunities to engage and earn unique rewards, and timed or scored events can also be initiated, inviting players to request and share their inventories with others. By utilizing Hiro, game developers can significantly enhance player engagement through these dynamic features.
API Access
Has API
API Access
Has API
Pricing Details
$8.50 per tester
Free Trial
Free Version
Pricing Details
No price information available.
Free Trial
Free Version
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Deployment
Web-Based
On-Premises
iPhone App
iPad App
Android App
Windows
Mac
Linux
Chromebook
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Customer Support
Business Hours
Live Rep (24/7)
Online Support
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Types of Training
Training Docs
Webinars
Live Training (Online)
In Person
Vendor Details
Company Name
Game Tester
Country
Australia
Website
gametester.gg/developer
Vendor Details
Company Name
Heroic Labs
Founded
2015
Country
United States
Website
heroiclabs.com/hiro/
Product Features
Product Features
Game Development
2D
3D
Analytics
Animation
Asset Management
Drag & Drop
IT Asset Management
Network Management
Physics
Player Management
Prototyping
Virtual Reality
eCommerce