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Average Ratings 0 Ratings

Total
ease
features
design
support

No User Reviews. Be the first to provide a review:

Write a Review

Description

GO!AppZone stands out as a robust platform designed to facilitate the swift creation and deployment of cross-platform mobile applications tailored for diverse audiences, including employees, partners, and customers. This innovative tool streamlines routine development and deployment processes, enabling you to concentrate on what truly counts—crafting meaningful features and captivating mobile experiences. With a user-friendly drag-and-drop interface and a configuration-oriented development model, the necessity for extensive coding is significantly reduced, thereby simplifying implementation and enhancing productivity. By utilizing GO!AppZone, you can effortlessly create applications that seamlessly integrate with back-end systems, function offline, or leverage the hardware capabilities of devices. Additionally, testing your application on physical devices or generating native mobile apps for various platforms is a straightforward process. GO!AppZone's compatibility with HTML5, CSS, and JavaScript, combined with its genuinely cross-platform API, empowers you to design applications that perfectly align with your specific vision. Ultimately, this platform not only accelerates app development but also fosters creativity and innovation in the mobile application landscape.

Description

WebGL is an open, cross-platform web standard that serves as a low-level 3D graphics API derived from OpenGL ES, and it is accessed through ECMAScript using the HTML5 Canvas element. For those who are familiar with OpenGL ES 2.0, WebGL will feel familiar as it is a Shader-based API that utilizes GLSL and employs constructs that closely mirror the original OpenGL ES API. The implementation of WebGL adheres closely to the specifications of OpenGL ES, although it makes certain adjustments to accommodate the expectations of developers working in memory-managed languages like JavaScript. The initial version, WebGL 1.0, supports features from OpenGL ES 2.0, while the subsequent version, WebGL 2.0, aligns with the OpenGL ES 3.0 API. By enabling 3D graphics directly in the browser without the need for plugins, WebGL significantly enhances web development. Prominent web browsers, including Apple’s Safari, Google’s Chrome, Microsoft’s Edge, and Mozilla’s Firefox, actively participate in the WebGL Working Group. Developers can also find valuable discussions and resources about WebGL on platforms like Google Groups and StackOverflow, which can help them navigate the intricacies of 3D web applications. This collaborative environment encourages innovation and fosters a community of developers passionate about harnessing the power of 3D graphics on the web.

API Access

Has API No 

API Access

Has API Yes 

Screenshots View All

Screenshots View All

Integrations

Avaturn No 
Capture No 
Cocos Creator No 
Exclusive Addons No 
Gideros No 
Google No 
Google Chrome No 
Intratech 3D PDF Exporter No 
Microsoft 365 No 
Microsoft Edge No 
Mozilla Firefox No 
Phaser No 
PixiJS No 
Rapport No 
Safari No 
Slice:Drop No 
Stack Overflow for Teams No 
SuperMap GIS No 
Union Avatars No 
Viz4D No 

Integrations

Avaturn Yes 
Capture Yes 
Cocos Creator Yes 
Exclusive Addons Yes 
Gideros Yes 
Google Yes 
Google Chrome Yes 
Intratech 3D PDF Exporter Yes 
Microsoft 365 Yes 
Microsoft Edge Yes 
Mozilla Firefox Yes 
Phaser Yes 
PixiJS Yes 
Rapport Yes 
Safari Yes 
Slice:Drop Yes 
Stack Overflow for Teams Yes 
SuperMap GIS Yes 
Union Avatars Yes 
Viz4D Yes 

Pricing Details

No price information available.
Free Trial Yes 
Free Version No 

Pricing Details

No price information available.
Free Trial No 
Free Version No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows Yes 
Mac No 
Linux No 
Chromebook No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac No 
Linux No 
Chromebook No 

Customer Support

Business Hours Yes 
Live Rep (24/7) No 
Online Support Yes 

Customer Support

Business Hours Yes 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars Yes 
Live Training (Online) No 
In Person No 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person Yes 

Vendor Details

Company Name

GLOBO

Founded

1997

Country

United States

Website

www.globoplc.com

Vendor Details

Company Name

KHRONOS

Country

United States

Website

www.khronos.org/webgl/

Product Features

Application Development

Access Controls/Permissions Yes 
Code Assistance Yes 
Code Refactoring Yes 
Collaboration Tools Yes 
Compatibility Testing Yes 
Data Modeling Yes 
Debugging Yes 
Deployment Management Yes 
Graphical User Interface Yes 
Mobile Development Yes 
No-Code Yes 
Reporting/Analytics Yes 
Software Development No 
Source Control Yes 
Testing Management Yes 
Version Control Yes 
Web App Development No 

Product Features

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