Average Ratings 1 Rating
Average Ratings 0 Ratings
Description
GDevelop stands out due to its intuitive event system, which enables users to define game logic without requiring knowledge of any programming language. This platform empowers creators to explore their imagination and develop a wide array of games, including platformers, shoot 'em ups, strategy titles, retro-style games, and hyper-casual experiences—the possibilities are virtually endless. You can easily bring your ideas to life, whether they are grand or modest, as GDevelop allows for rapid prototyping of game features, which can be enhanced and extended without constraints. The ease and speed of game development are amplified by GDevelop's user-friendly visual editors. You can either utilize pre-made assets from the asset store or design your own from the ground up, integrating various elements such as sprites, particle emitters, text, and videos to craft compelling game scenes. Additionally, the ability to apply effects to layers and objects with a single click dramatically transforms the mood and visual appeal of your game, ensuring a dynamic and engaging experience. With GDevelop, creating games is not just straightforward, but also an enjoyable journey filled with creative potential.
Description
Sprites by Fly.io is a stateful sandbox environment platform designed to run arbitrary code in isolated Linux computers. Each Sprite is a hardware-isolated execution environment that can persist across runs, making it useful for AI agents, uploaded binaries, developer tools, and application workloads. The platform is built around checkpoint and restore, allowing workloads to pause, resume, and keep state instead of rebuilding the environment repeatedly. Sprites provide a fast NVMe filesystem that syncs continuously to durable external object storage. This tiered storage approach gives users compatibility with normal Linux filesystem behavior while only charging for the data they actually use. Developers can start with the Sprites CLI by logging in, creating a Sprite, executing commands, and connecting to the console. The platform also supports REST API access and SDKs for JavaScript, Go, Elixir, and Python. Pricing is usage-based across CPU time, memory time, hot storage, and cold storage. By combining sandbox VMs, persistent filesystems, checkpointing, APIs, network policy, and pay-as-you-go pricing, Sprites gives developers a practical runtime for AI agents and untrusted code execution.
API Access
Has API
No
API Access
Has API
Yes
Integrations
Go
No
JavaScript
No
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Pricing Details
$30 per month
Free Trial
Yes
Free Version
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
Yes
iPad App
Yes
Android App
Yes
Windows
Yes
Mac
Yes
Linux
No
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
GDevelop
Country
France
Website
compilgames.net
Vendor Details
Company Name
Fly.io
Country
United States
Website
fly.io/sprites
Product Features
Game Development
2D
No
3D
Yes
Analytics
No
Animation
Yes
Asset Management
No
Drag & Drop
No
IT Asset Management
Yes
Network Management
No
Physics
Yes
Player Management
No
Prototyping
No
Virtual Reality
No
eCommerce
No