Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
FurryBall merges the rapid rendering capabilities of GPUs with the high quality and extensive features typically found in CPU rendering systems. This rendering solution is notably swift, leveraging GPU power to achieve remarkable speed unlike traditional CPU-based systems. However, it is important to note that FurryBall was discontinued in 2018, and as such, no support or maintenance is available for users. The software offers standalone versions and plugins compatible with Autodesk Maya, 3DS Max, and Cinema 4D. Additionally, FurryBall employs UNBIASED Monte Carlo raytracing (a path tracing method akin to the CPU-based Arnold renderer) while providing real-time progressive previews directly in the viewport. The system supports final frame rendering in various file formats, along with the ability to handle layers and passes efficiently. Originally designed for CGI animated films, visual effects, and feature movie production, FurryBall RT is particularly user-friendly, allowing artists to adjust the overall image quality with just a single parameter if desired. This combination of features made FurryBall a unique tool in the rendering landscape before its discontinuation.
Description
Enhance the speed of rendering and boost content productivity by delegating render tasks to a specialized cluster of machines. SOLIDWORKS® Visualize Boost serves as an additional component to SOLIDWORKS Visualize Professional, significantly accelerating rendering times and efficiency by enabling the delegation of tasks to multiple machines, thus conserving your local computing power for other demanding applications like CAD or Visualize. You can queue several jobs in your Render Queue and alleviate the burden on your local system. Visualize Boost is compatible with all outputs generated by SOLIDWORKS Visualize Professional. Utilize both CPUs and GPUs on your network for unprecedented rendering speeds. You can set up SOLIDWORKS Visualize Boost on the machines you wish to include in your rendering farm, starting with a single node and expanding to a more extensive cluster as needed. The management of your Visualize Boost render farm can be done via a user-friendly web interface, allowing you to adjust settings seamlessly. Additionally, PowerBoost introduces exciting possibilities for interactive real-time raytracing, delivering an exceptional visualization experience that can revolutionize your workflow. This capability ensures that visual outputs are not only produced efficiently but also with enhanced quality and realism.
API Access
Has API
No
API Access
Has API
No
Pricing Details
No price information available.
Free Trial
No
Free Version
Yes
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
No
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
No
Webinars
No
Live Training (Online)
Yes
In Person
No
Types of Training
Training Docs
Yes
Webinars
Yes
Live Training (Online)
Yes
In Person
No
Vendor Details
Company Name
Art And Animation studio
Founded
1990
Country
Czech Republic
Website
furryball.aaa-studio.eu/index.html
Vendor Details
Company Name
SOLIDWORKS
Founded
1993
Country
United States
Website
www.solidworks.com/product/solidworks-visualize-boost