Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
FurryBall merges the rapid rendering capabilities of GPUs with the high quality and extensive features typically found in CPU rendering systems. This rendering solution is notably swift, leveraging GPU power to achieve remarkable speed unlike traditional CPU-based systems. However, it is important to note that FurryBall was discontinued in 2018, and as such, no support or maintenance is available for users. The software offers standalone versions and plugins compatible with Autodesk Maya, 3DS Max, and Cinema 4D. Additionally, FurryBall employs UNBIASED Monte Carlo raytracing (a path tracing method akin to the CPU-based Arnold renderer) while providing real-time progressive previews directly in the viewport. The system supports final frame rendering in various file formats, along with the ability to handle layers and passes efficiently. Originally designed for CGI animated films, visual effects, and feature movie production, FurryBall RT is particularly user-friendly, allowing artists to adjust the overall image quality with just a single parameter if desired. This combination of features made FurryBall a unique tool in the rendering landscape before its discontinuation.
Description
NVIDIA® Iray® is a user-friendly rendering technology based on physical principles that produces ultra-realistic images suitable for both interactive and batch rendering processes. By utilizing advanced features such as AI denoising, CUDA®, NVIDIA OptiX™, and Material Definition Language (MDL), Iray achieves outstanding performance and exceptional visual quality—significantly faster—when used with the cutting-edge NVIDIA RTX™ hardware. The most recent update to Iray includes RTX support, which incorporates dedicated ray-tracing hardware (RT Cores) and a sophisticated acceleration structure to facilitate real-time ray tracing in various graphics applications. In the 2019 version of the Iray SDK, all rendering modes have been optimized to take advantage of NVIDIA RTX technology. This integration, combined with AI denoising capabilities, allows creators to achieve photorealistic renders in mere seconds rather than taking several minutes. Moreover, leveraging Tensor Cores found in the latest NVIDIA hardware harnesses the benefits of deep learning for both final-frame and interactive photorealistic outputs, enhancing the overall rendering experience. As rendering technology advances, Iray continues to set new standards in the industry.
API Access
Has API
No
API Access
Has API
No
Integrations
3ds Max
Yes
Maya
Yes
Adobe Substance 3D Designer
No
Adobe Substance 3D Painter
No
CATIA
No
Cinema 4D
Yes
Designcenter NX CAD
No
Patchwork 3D
No
SOLIDWORKS
No
iRender
No
Integrations
3ds Max
Yes
Maya
Yes
Adobe Substance 3D Designer
Yes
Adobe Substance 3D Painter
Yes
CATIA
Yes
Cinema 4D
No
Designcenter NX CAD
Yes
Patchwork 3D
Yes
SOLIDWORKS
Yes
iRender
Yes
Pricing Details
No price information available.
Free Trial
No
Free Version
Yes
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
No
Customer Support
Business Hours
Yes
Live Rep (24/7)
Yes
Online Support
Yes
Types of Training
Training Docs
No
Webinars
No
Live Training (Online)
Yes
In Person
No
Types of Training
Training Docs
Yes
Webinars
Yes
Live Training (Online)
Yes
In Person
Yes
Vendor Details
Company Name
Art And Animation studio
Founded
1990
Country
Czech Republic
Website
furryball.aaa-studio.eu/index.html
Vendor Details
Company Name
NVIDIA
Founded
1993
Country
United States
Website
www.nvidia.com/en-us/design-visualization/iray/