Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
FurryBall merges the rapid rendering capabilities of GPUs with the high quality and extensive features typically found in CPU rendering systems. This rendering solution is notably swift, leveraging GPU power to achieve remarkable speed unlike traditional CPU-based systems. However, it is important to note that FurryBall was discontinued in 2018, and as such, no support or maintenance is available for users. The software offers standalone versions and plugins compatible with Autodesk Maya, 3DS Max, and Cinema 4D. Additionally, FurryBall employs UNBIASED Monte Carlo raytracing (a path tracing method akin to the CPU-based Arnold renderer) while providing real-time progressive previews directly in the viewport. The system supports final frame rendering in various file formats, along with the ability to handle layers and passes efficiently. Originally designed for CGI animated films, visual effects, and feature movie production, FurryBall RT is particularly user-friendly, allowing artists to adjust the overall image quality with just a single parameter if desired. This combination of features made FurryBall a unique tool in the rendering landscape before its discontinuation.
Description
Swift and powerful, Katana emerges as a premier tool for look development and lighting, adeptly addressing creative challenges with both intensity and simplicity. It equips artists with the freedom and scalability necessary to meet the demands of today's intricate CG-rendering projects. With its state-of-the-art Lighting Tools, users can illuminate entire sequences of shots rapidly, leveraging Katana’s industry-leading multi-shot workflows. The Foresight Rendering capabilities of Katana, featuring Multiple Simultaneous Renders and Networked Interactive Rendering, deliver scalable feedback that accelerates the iteration process for artists. Designed to enhance the look development of both standout and high-volume assets, Katana also fosters seamless collaboration in shot production. Its technology, optimized for USD, integrates smoothly with various APIs, five commercial renderers, and an open-sourced Shotgun TK integration, establishing Katana as an indispensable tool in any production pipeline. In an ever-evolving landscape, Katana consistently adapts, ensuring artists can achieve innovative visual storytelling with greater efficiency.
API Access
Has API
No
API Access
Has API
No
Integrations
3Delight
No
3ds Max
Yes
5X
No
Axis LMS
No
Built2Buy
No
Canopy
No
Cerebro
No
Cinema 4D
Yes
Debutify Theme
No
MKWork Manager
No
Integrations
3Delight
Yes
3ds Max
No
5X
Yes
Axis LMS
Yes
Built2Buy
Yes
Canopy
Yes
Cerebro
Yes
Cinema 4D
No
Debutify Theme
Yes
MKWork Manager
Yes
Pricing Details
No price information available.
Free Trial
No
Free Version
Yes
Pricing Details
No price information available.
Free Trial
Yes
Free Version
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
No
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
No
Webinars
No
Live Training (Online)
Yes
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
Yes
In Person
No
Vendor Details
Company Name
Art And Animation studio
Founded
1990
Country
Czech Republic
Website
furryball.aaa-studio.eu/index.html
Vendor Details
Company Name
Foundry
Founded
1996
Country
United Kingdom
Website
www.foundry.com/products/katana