Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
FurryBall merges the rapid rendering capabilities of GPUs with the high quality and extensive features typically found in CPU rendering systems. This rendering solution is notably swift, leveraging GPU power to achieve remarkable speed unlike traditional CPU-based systems. However, it is important to note that FurryBall was discontinued in 2018, and as such, no support or maintenance is available for users. The software offers standalone versions and plugins compatible with Autodesk Maya, 3DS Max, and Cinema 4D. Additionally, FurryBall employs UNBIASED Monte Carlo raytracing (a path tracing method akin to the CPU-based Arnold renderer) while providing real-time progressive previews directly in the viewport. The system supports final frame rendering in various file formats, along with the ability to handle layers and passes efficiently. Originally designed for CGI animated films, visual effects, and feature movie production, FurryBall RT is particularly user-friendly, allowing artists to adjust the overall image quality with just a single parameter if desired. This combination of features made FurryBall a unique tool in the rendering landscape before its discontinuation.
Description
Houdini was designed from the ground up to empower artists to work freely, create multiple iterations, and quickly share workflows with their colleagues. Houdini stores every action in a node. These nodes are "wired" into networks that define a "recipe", which can be tweaked to improve the outcome, then repeated to create unique results. Houdini's procedural nature is due to the ability of nodes to be saved or to pass information (in the form of attributes) down the chain. Houdini's unique nodes are what make it powerful. However, there are many viewport and shelf tools which allow for artist-friendly interaction. Behind the scenes, Houdini creates the networks and nodes for you. Houdini allows artists to explore new creative paths, as it is easy for them to branch off to explore other solutions.
API Access
Has API
No
API Access
Has API
No
Integrations
3ds Max
Yes
Cinema 4D
Yes
Maya
Yes
3Delight
No
Adobe Substance 3D Designer
No
Adobe Substance 3D Painter
No
Cartwheel
No
Cerebro
No
CloudRender.farm
No
ForRender
No
Integrations
3ds Max
Yes
Cinema 4D
Yes
Maya
Yes
3Delight
Yes
Adobe Substance 3D Designer
Yes
Adobe Substance 3D Painter
Yes
Cartwheel
Yes
Cerebro
Yes
CloudRender.farm
Yes
ForRender
Yes
Pricing Details
No price information available.
Free Trial
No
Free Version
Yes
Pricing Details
No price information available.
Free Trial
Yes
Free Version
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
No
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
No
Webinars
No
Live Training (Online)
Yes
In Person
No
Types of Training
Training Docs
Yes
Webinars
Yes
Live Training (Online)
Yes
In Person
Yes
Vendor Details
Company Name
Art And Animation studio
Founded
1990
Country
Czech Republic
Website
furryball.aaa-studio.eu/index.html
Vendor Details
Company Name
SideFX
Founded
1987
Country
Canada
Website
www.sidefx.com/products/houdini/
Product Features
Product Features
3D Modeling
2D Drawing
No
Animation
No
Annotations
No
Bill of Materials
No
Character Modeling
No
Collaboration Tools
No
Component Library
No
Data Import / Export
No
For 3D Printing
No
For Architects
No
For Manufacturers
No
Reference Management
No
Simulation
No