Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Fujiyama is a free and open-source ray-tracing renderer that is tailored for production image rendering with a focus on distribution. It features multi-threaded rendering that dynamically assigns tile rendering to each thread, enhancing efficiency. The rendering preview tool, fbview, allows users to monitor the progress of their rendering tasks. Additionally, region rendering significantly speeds up the distribution rendering pipeline, while the renderer employs tile-based rendering techniques. Among its capabilities are three distinct Volume Filling Procedures: the Pyroclastic clouds procedure, the Spline wisps procedure, and the Surface wisps procedure. It also supports on-demand reading of mipmaps, allowing for an unlimited variety of texture images. The pluggable shader DSO enables users to create shaders using C/C++, with subsurface scattering integrated directly into the shader framework. Bump mapping is facilitated by modifying normals based on mipmap images, and primitive groups allow multiple shaders to be assigned to a triangle mesh. Moreover, Fujiyama incorporates Gaussian and Box pixel filters that accommodate filter widths exceeding one pixel. Lastly, its adaptive grid pixel sampling subdivides pixels according to color thresholds, ensuring high-quality rendering results. Together, these features make Fujiyama a versatile and powerful tool for rendering needs.
Description
Terragen 4 offers improved speed, interactivity, and user-friendliness, setting a new standard for photorealistic imagery while equipping users with innovative tools for quicker and more intuitive scene creation and exploration. The introduction of the Ray-Traced Preview (RTP) transforms the workflow by delivering near-instant feedback on objects, shaders, atmosphere, and lighting adjustments, making it significantly easier to refine scenes efficiently. Enhancements to the atmospheric model now simulate light absorption by ozone, elevating realism to a level that closely mimics the real world. With a rendering engine that processes scenes more than twice as fast as its predecessor, Terragen 4 dramatically improves performance, and in various cases, the speed is even higher. Furthermore, the incorporation of high-quality, context-sensitive lens effects such as bloom and starbursts adds a new dimension of realism, with all effects accurately responding to the specifics of light sources and enhancing the overall visual experience. This combination of features ensures that users can achieve stunning results with less effort and in a shorter timeframe than ever before.
API Access
Has API
No
API Access
Has API
No
Integrations
Copernicus Computing
No
ForRender
No
GarageFarm
No
Pixel Plow
No
Spark Cloud Studio
No
Integrations
Copernicus Computing
Yes
ForRender
Yes
GarageFarm
Yes
Pixel Plow
Yes
Spark Cloud Studio
Yes
Pricing Details
No price information available.
Free Trial
No
Free Version
Yes
Pricing Details
$12 per month
Free Trial
Yes
Free Version
Yes
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
Yes
Vendor Details
Company Name
Fujiyama
Founded
2011
Country
Japan
Website
tsubo164.github.io/Fujiyama-Docs/
Vendor Details
Company Name
Planetside Software
Country
United States
Website
planetside.co.uk/whats-new-in-terragen-4/
Product Features
Product Features
3D Modeling
2D Drawing
No
Animation
No
Annotations
No
Bill of Materials
No
Character Modeling
No
Collaboration Tools
No
Component Library
No
Data Import / Export
No
For 3D Printing
No
For Architects
No
For Manufacturers
No
Reference Management
No
Simulation
No