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Average Ratings 0 Ratings

Total
ease
features
design
support

No User Reviews. Be the first to provide a review:

Write a Review

Description

Fujiyama is a free and open-source ray-tracing renderer that is tailored for production image rendering with a focus on distribution. It features multi-threaded rendering that dynamically assigns tile rendering to each thread, enhancing efficiency. The rendering preview tool, fbview, allows users to monitor the progress of their rendering tasks. Additionally, region rendering significantly speeds up the distribution rendering pipeline, while the renderer employs tile-based rendering techniques. Among its capabilities are three distinct Volume Filling Procedures: the Pyroclastic clouds procedure, the Spline wisps procedure, and the Surface wisps procedure. It also supports on-demand reading of mipmaps, allowing for an unlimited variety of texture images. The pluggable shader DSO enables users to create shaders using C/C++, with subsurface scattering integrated directly into the shader framework. Bump mapping is facilitated by modifying normals based on mipmap images, and primitive groups allow multiple shaders to be assigned to a triangle mesh. Moreover, Fujiyama incorporates Gaussian and Box pixel filters that accommodate filter widths exceeding one pixel. Lastly, its adaptive grid pixel sampling subdivides pixels according to color thresholds, ensuring high-quality rendering results. Together, these features make Fujiyama a versatile and powerful tool for rendering needs.

Description

Experience budget-friendly GPU rendering for Blender that grows alongside your team, allowing for less waiting and more focus on creation. RenderStack.io empowers you to access our cloud render farm directly through your web browser, enabling rapid rendering of Blender animations with our smart job distribution system. Effortlessly manage your projects from our user-friendly dashboard, designed with efficiency in mind. Our custom-developed render allocation algorithm ensures maximum rendering efficiency by continuously monitoring the performance of each job and adeptly distributing rendering resources throughout the network. Keep track of every frame in real-time through the intuitive render dashboard, and utilize detailed access controls to determine who can manage and download renders. You can rest easy knowing that shared renders won't affect cost or performance, making it ideal for collaborative projects. Confidently tackle long-term endeavors with our automatic Blender bug fixes, ensuring your work remains smooth and uninterrupted. You will only be charged for the frames you render, with no additional fees for storage or downloads, and you can pause your renders whenever needed to minimize expenses, paying only for completed frames while retaining flexibility in your workflow.

API Access

Has API No 

API Access

Has API No 

Screenshots View All

Screenshots View All

Integrations

Blender No 
NVIDIA DRIVE No 

Integrations

Blender Yes 
NVIDIA DRIVE Yes 

Pricing Details

No price information available.
Free Trial No 
Free Version Yes 

Pricing Details

$2.56 per render hour
Free Trial No 
Free Version No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows Yes 
Mac Yes 
Linux Yes 
Chromebook No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows Yes 
Mac Yes 
Linux Yes 
Chromebook No 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Vendor Details

Company Name

Fujiyama

Founded

2011

Country

Japan

Website

tsubo164.github.io/Fujiyama-Docs/

Vendor Details

Company Name

GradedBlue

Country

United States

Website

render.gradedblue.com

Product Features

Product Features

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