Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Showcase your Rhino models with unparalleled clarity using cutting-edge rendering technology. Designed specifically for designers, Flamingo nXt makes it easy for anyone to present their work without requiring extensive CG expertise. Achieve impressive results with just a few clicks in a matter of minutes. In Rhino, simply hit Render to explore the default settings of nXt, or take a moment to customize your lighting and materials for an even better outcome before rendering. With Flamingo nXt 5, users can effortlessly generate breathtaking, lifelike images directly within Rhino. You don't need to be a seasoned rendering expert to obtain realistic visuals quickly—just provide the materials and lighting, then click Render to let nXt handle the simulation. The platform minimizes complexity, allowing you to focus on creativity rather than technical settings. nXt adeptly simulates light transport within your model, easily accommodating indirect lighting along with intricate reflection and refraction effects, making your presentations more dynamic and visually striking. With such user-friendly features, presenting your designs has never been easier or more effective.
Description
Fujiyama is a free and open-source ray-tracing renderer that is tailored for production image rendering with a focus on distribution. It features multi-threaded rendering that dynamically assigns tile rendering to each thread, enhancing efficiency. The rendering preview tool, fbview, allows users to monitor the progress of their rendering tasks. Additionally, region rendering significantly speeds up the distribution rendering pipeline, while the renderer employs tile-based rendering techniques. Among its capabilities are three distinct Volume Filling Procedures: the Pyroclastic clouds procedure, the Spline wisps procedure, and the Surface wisps procedure. It also supports on-demand reading of mipmaps, allowing for an unlimited variety of texture images. The pluggable shader DSO enables users to create shaders using C/C++, with subsurface scattering integrated directly into the shader framework. Bump mapping is facilitated by modifying normals based on mipmap images, and primitive groups allow multiple shaders to be assigned to a triangle mesh. Moreover, Fujiyama incorporates Gaussian and Box pixel filters that accommodate filter widths exceeding one pixel. Lastly, its adaptive grid pixel sampling subdivides pixels according to color thresholds, ensuring high-quality rendering results. Together, these features make Fujiyama a versatile and powerful tool for rendering needs.
API Access
Has API
No
API Access
Has API
No
Integrations
Rhino 8
No
Pricing Details
$195
Free Trial
Yes
Free Version
No
Pricing Details
No price information available.
Free Trial
No
Free Version
Yes
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
Yes
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
Robert McNeel & Associates
Founded
1980
Country
United States
Website
www.flamingo3d.com/en/
Vendor Details
Company Name
Fujiyama
Founded
2011
Country
Japan
Website
tsubo164.github.io/Fujiyama-Docs/