Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
FPrime serves as an innovative rendering engine with a distinct approach to design. Unlike conventional renderers that function solely as a final output stage, FPrime acts as a supportive partner throughout the entire creative process, beginning with the initial setup and extending through texturing, lighting, keyframing, and culminating in the final rendering. This engine transforms the workflow by providing continuous feedback on your current scene and the impact of your modifications. You can always view your render in real-time. The remarkable speed of FPrime is what enables this immediate feedback, ensuring that you never have to wait for LightWave. Instead, every moment is utilized to assist you and ensure that your time is not wasted. FPrime also offers flexible viewing options, allowing for multiple simultaneous renders that remain quick and provide additional insights. In contrast, achieving radiosity effects with LightWave can be challenging to predict during setup and often requires extensive rendering time. With FPrime, however, you benefit from immediate feedback, which dramatically streamlines the creative process. This instant accessibility empowers artists to make informed decisions more efficiently.
Description
Our GPU farm is made up of numerous standalone systems, each equipped with either two Nvidia GTX 1060, GTX 1070, or RTX 2060 Super GPUs, boasting 6GB or 8GB of VRAM. The GPU nodes are supported by 32 to 64GB of system memory. While exploring suitable render farm services, we took a closer look at the operations of other farms and identified numerous opportunities to enhance accessibility, affordability, and security throughout the rendering process. As a result, Pixel Plow emerged as our solution to deliver this experience in a straightforward and competitive manner. With a growing clientele spanning over 90 countries worldwide, Pixel Plow is rapidly establishing itself as a key player in the cloud rendering sector. Our instances of 3D Studio Max, Maya, Lightwave, Modo, Blender, and Terragen mirror the software you utilize on your own computer. When you send us a properly prepared scene file, it will produce an identical rendering to what you achieve locally, provided we support all the necessary software for your scene. This consistency ensures that our users can rely on Pixel Plow for their rendering needs without sacrificing quality or performance.
API Access
Has API
No
API Access
Has API
No
Integrations
3ds Max
No
Adobe After Effects
No
Blender
No
Cinema 4D
No
LightWave 3D
No
Maya
No
Modo
No
Terragen
No
V-Ray
No
Integrations
3ds Max
Yes
Adobe After Effects
Yes
Blender
Yes
Cinema 4D
Yes
LightWave 3D
Yes
Maya
Yes
Modo
Yes
Terragen
Yes
V-Ray
Yes
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Pricing Details
$0.50 per GHz per hour
Free Trial
No
Free Version
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
No
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
Yes
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
Worley Labs
Founded
2010
Website
www.worleylabs.com/E/Products/fprime/fprime.html
Vendor Details
Company Name
Pixel Plow
Country
United States
Website
www.pixelplow.net