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Average Ratings 0 Ratings

Total
ease
features
design
support

No User Reviews. Be the first to provide a review:

Write a Review

Description

Extism serves as an open-source, universal plug-in framework designed to make any software programmable, utilizing the power of WebAssembly. Its comprehensive documentation is regularly updated to reflect the project's ongoing development. With over 15 officially supported Host SDKs, Extism can seamlessly integrate into many popular programming languages. Additionally, there are more than 7 officially supported PDKs that allow developers to create plug-ins in any language of their choice. As the set of runtime features continues to expand, Extism stands out as an exceptional plug-in solution for applications of varying types and sizes. The project includes a fully-functional canonical reference demo built with the Elixir host SDK, showcasing plug-ins developed in Rust, TypeScript, and JavaScript. There is even an implementation of a turn-based multiplayer gaming platform, complete with games that users can play and evaluate. The games are crafted as WebAssembly modules that feature a distinct set of exports, providing an engaging experience. For those interested, the source code is available on GitHub, and users can download the installer to begin their journey. The platform is entirely open-source, encouraging users to fork the code, experiment freely, and even operate their own game server. Overall, Extism not only promotes creativity but also fosters a vibrant community of developers.

Description

ROCKITPLAY revolutionizes the way data is delivered compared to conventional game downloads or file transfers. By prioritizing data based on actual user gameplay, ROCKITPLAY ensures that essential data blocks needed in the initial moments of playtime are delivered first. Users can experience FastStart downloads, allowing them to initiate gameplay with as little as 1% of the game downloaded. The system intelligently adapts the start time according to the specific game and the player's available bandwidth. This technology enables players to launch games up to 200 times faster while simultaneously downloading the remaining data. Moreover, it can cut patch sizes by up to 50%, resulting in reduced bandwidth usage and cost savings. Remarkably, it also boosts the reading speed of traditional hard drives to surpass that of solid-state drives. By analyzing real user behavior, ROCKITPLAY predicts the necessary data blocks to facilitate an immediate start during the download process. With its data-sequencing approach, users ultimately obtain a complete and conventional game installation, and the sequencing is maintained even on the local drive, which greatly enhances game boot and loading times. This innovative method not only optimizes performance but also transforms the overall gaming experience for players.

API Access

Has API Yes 

API Access

Has API No 

Screenshots View All

Screenshots View All

Integrations

.NET Yes 
AssemblyScript Yes 
C Yes 
C++ Yes 
Docker No 
Elixir Yes 
GitHub Yes 
Go Yes 
Haskell Yes 
Java Yes 
JavaScript Yes 
Microsoft 365 No 
Node.js Yes 
OCaml Yes 
PHP Yes 
R Yes 
Rust Yes 
TypeScript Yes 
WebAssembly Yes 
Zig Yes 

Integrations

.NET No 
AssemblyScript No 
C No 
C++ No 
Docker Yes 
Elixir No 
GitHub No 
Go No 
Haskell No 
Java No 
JavaScript No 
Microsoft 365 Yes 
Node.js No 
OCaml No 
PHP No 
R No 
Rust No 
TypeScript No 
WebAssembly No 
Zig No 

Pricing Details

Free
Free Trial No 
Free Version Yes 

Pricing Details

No price information available.
Free Trial Yes 
Free Version No 

Deployment

Web-Based No 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac Yes 
Linux Yes 
Chromebook No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows Yes 
Mac No 
Linux Yes 
Chromebook No 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Customer Support

Business Hours Yes 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) Yes 
In Person Yes 

Vendor Details

Company Name

Dylibso

Country

United States

Website

dylibso.com/products/extism/

Vendor Details

Company Name

DacsLabs

Country

Germany

Website

www.dacslabs.com/technology/

Product Features

Application Development

Access Controls/Permissions No 
Code Assistance No 
Code Refactoring No 
Collaboration Tools No 
Compatibility Testing No 
Data Modeling No 
Debugging No 
Deployment Management No 
Graphical User Interface No 
Mobile Development No 
No-Code No 
Reporting/Analytics No 
Software Development No 
Source Control No 
Testing Management No 
Version Control No 
Web App Development No 

Product Features

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