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Average Ratings 0 Ratings
Description
Instead of relying on video calls or standard virtual environments for meetings with colleagues, students, and peers globally, consider inviting them to your physical location. EON Spatial Meeting allows users to digitally teleport into another person's actual space, enabling them to explore, discover, and engage with the surroundings. Genuine human connection is essential for education, business, and everyday life. The lessons learned during the COVID-19 pandemic highlighted that video calls fall short of fulfilling this need. Through EON Spatial Meeting, participants can "physically" occupy the same space, facilitating movement, conversation, and interaction in unprecedented ways. There’s no requirement for specialized hardware, as EON Spatial Meeting is accessible on a variety of smartphones and tablets. Whether accommodating one guest or several, hosts can invite individuals from across the globe to share their immediate environment, fostering deeper connections and collaboration. This innovative approach not only enhances engagement but also transforms the way we interact in a digital age.
Description
MRTK-Unity is a Microsoft-led initiative that offers a comprehensive suite of components and functionalities designed to streamline the development of mixed reality applications across various platforms using Unity. It includes a versatile input system and foundational elements for spatial interaction and user interface creation. The framework allows developers to quickly prototype through in-editor simulations, providing instant feedback on modifications made. Additionally, it serves as an adaptable system where developers can easily interchange essential components. Among its features is a button control that accommodates multiple input methods, inclusive of the articulated hand tracking available on HoloLens 2. Users can also access a standard UI for the manipulation of objects within a three-dimensional environment. There are scripts available for object manipulation with either one or two hands, and a 2D-style plane that supports scrolling through articulated hand input. The toolkit includes scripts to enhance object interactivity with visual feedback and theme customization. Furthermore, it offers various object positioning behaviors, such as tag-along, body-lock, constant view size, and surface magnetism, along with a script designed for arranging an array of objects in a three-dimensional configuration, making it a robust choice for MR app developers. Ultimately, MRTK-Unity empowers developers to create immersive experiences with greater efficiency and flexibility.
API Access
Has API
No
API Access
Has API
Yes
Integrations
Microsoft 365
No
Ultraleap Gemini
No
Unity
No
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Pricing Details
Free
Free Trial
No
Free Version
Yes
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
Yes
iPad App
Yes
Android App
Yes
Windows
No
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
Yes
iPad App
Yes
Android App
No
Windows
Yes
Mac
No
Linux
Yes
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
No
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
Yes
Live Training (Online)
No
In Person
Yes
Vendor Details
Company Name
EON Reality
Country
United States
Website
www.eonreality.com
Vendor Details
Company Name
Microsoft
Founded
1975
Country
United States
Website
learn.microsoft.com/en-us/windows/mixed-reality/mrtk-unity/mrtk2/
Product Features
Augmented Reality
3D Objects
Yes
3D Product Visualization
No
Application Development
Yes
Content Creation
Yes
Cross-Device Publishing
No
Drag & Drop
No
For Mapping
No
For Sales
No
For Training / Education
No
Object Recognition
No
Simulation
Yes
Usage Tracking / Analytics
Yes
Virtual Reality
Yes
Virtual Reality
Application Development
No
Augmented / Mixed Reality
No
Collaboration
No
Content Creation
No
Cross-Device Publishing
No
Drag & Drop
No
Immersive Training
No
Process Simulation
No
Product Visualization
No
Social Sharing
No
User Interaction Tracking
No
Virtual Meetings
No
Virtual Prototyping
No