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Average Ratings 0 Ratings

Total
ease
features
design
support

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Write a Review

Description

Instead of relying on video calls or standard virtual environments for meetings with colleagues, students, and peers globally, consider inviting them to your physical location. EON Spatial Meeting allows users to digitally teleport into another person's actual space, enabling them to explore, discover, and engage with the surroundings. Genuine human connection is essential for education, business, and everyday life. The lessons learned during the COVID-19 pandemic highlighted that video calls fall short of fulfilling this need. Through EON Spatial Meeting, participants can "physically" occupy the same space, facilitating movement, conversation, and interaction in unprecedented ways. There’s no requirement for specialized hardware, as EON Spatial Meeting is accessible on a variety of smartphones and tablets. Whether accommodating one guest or several, hosts can invite individuals from across the globe to share their immediate environment, fostering deeper connections and collaboration. This innovative approach not only enhances engagement but also transforms the way we interact in a digital age.

Description

LarkXR is a cutting-edge enterprise-level solution for real-time 3D XR cloud streaming and rendering, transforming the hosting and delivery of immersive 3D experiences. Its standout features include exceptional streaming and rendering capabilities, the ability to pool multi-GPU resources, and ultra-low latency of under 30 milliseconds. Users can enjoy high-fidelity, high-precision 3D/XR content with resolutions ranging from 2K to 8K and frame rates between 60 to 120 FPS. The platform is designed with developers in mind, offering rich APIs and SDKs suitable for a variety of industries, along with robust second development capabilities. Deployment is quick and easy with no-code options and smooth integration into existing systems. Compatibility is extensive, supporting all major terminals and engines such as Unreal Engine, Unity, CryEngine, Unigine, and OSG, as well as XR and spatial devices including VR, AR, MR headsets, holographic displays, mobile devices, and PCs. Additionally, it accommodates web-based XR applications with WebXR and WebGL streaming support, functioning seamlessly across multiple operating systems like Windows, Linux, MacOS, Android, and iOS. The platform is built for scalability and stability, capable of supporting over 20,000 concurrent users and more than 50 million minutes of streaming, all while offering a zero-cost testing phase to users, making it an outstanding choice for enterprises looking to enhance their digital experiences. This comprehensive approach ensures that LarkXR remains at the forefront of the immersive technology landscape.

API Access

Has API No 

API Access

Has API No 

Screenshots View All

Screenshots View All

No images available

Integrations

No details available.

Integrations

No details available.

Pricing Details

No price information available.
Free Trial No 
Free Version No 

Pricing Details

No price information available.
Free Trial Yes 
Free Version No 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App Yes 
iPad App Yes 
Android App Yes 
Windows No 
Mac No 
Linux No 
Chromebook No 

Deployment

Web-Based Yes 
On-Premises Yes 
iPhone App Yes 
iPad App Yes 
Android App Yes 
Windows Yes 
Mac Yes 
Linux Yes 
Chromebook No 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Customer Support

Business Hours Yes 
Live Rep (24/7) Yes 
Online Support Yes 

Types of Training

Training Docs No 
Webinars No 
Live Training (Online) No 
In Person No 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) Yes 
In Person No 

Vendor Details

Company Name

EON Reality

Country

United States

Website

www.eonreality.com

Vendor Details

Company Name

Paraverse Technology Limited

Founded

2016

Country

Hong Kong

Website

www.paraverse.cc

Product Features

Augmented Reality

3D Objects Yes 
3D Product Visualization No 
Application Development Yes 
Content Creation Yes 
Cross-Device Publishing No 
Drag & Drop No 
For Mapping No 
For Sales No 
For Training / Education No 
Object Recognition No 
Simulation Yes 
Usage Tracking / Analytics Yes 
Virtual Reality Yes 

Virtual Reality

Application Development No 
Augmented / Mixed Reality No 
Collaboration No 
Content Creation No 
Cross-Device Publishing No 
Drag & Drop No 
Immersive Training No 
Process Simulation No 
Product Visualization No 
Social Sharing No 
User Interaction Tracking No 
Virtual Meetings No 
Virtual Prototyping No 

Product Features

Augmented Reality

3D Objects No 
3D Product Visualization No 
Application Development No 
Content Creation No 
Cross-Device Publishing No 
Drag & Drop No 
For Mapping No 
For Sales No 
For Training / Education No 
Object Recognition No 
Simulation No 
Usage Tracking / Analytics No 
Virtual Reality No 

Virtual Reality

Application Development No 
Augmented / Mixed Reality No 
Collaboration No 
Content Creation No 
Cross-Device Publishing No 
Drag & Drop No 
Immersive Training No 
Process Simulation No 
Product Visualization No 
Social Sharing No 
User Interaction Tracking No 
Virtual Meetings No 
Virtual Prototyping No 

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