Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Instead of relying on video calls or standard virtual environments for meetings with colleagues, students, and peers globally, consider inviting them to your physical location. EON Spatial Meeting allows users to digitally teleport into another person's actual space, enabling them to explore, discover, and engage with the surroundings. Genuine human connection is essential for education, business, and everyday life. The lessons learned during the COVID-19 pandemic highlighted that video calls fall short of fulfilling this need. Through EON Spatial Meeting, participants can "physically" occupy the same space, facilitating movement, conversation, and interaction in unprecedented ways. There’s no requirement for specialized hardware, as EON Spatial Meeting is accessible on a variety of smartphones and tablets. Whether accommodating one guest or several, hosts can invite individuals from across the globe to share their immediate environment, fostering deeper connections and collaboration. This innovative approach not only enhances engagement but also transforms the way we interact in a digital age.
Description
LarkXR is a cutting-edge enterprise-level solution for real-time 3D XR cloud streaming and rendering, transforming the hosting and delivery of immersive 3D experiences. Its standout features include exceptional streaming and rendering capabilities, the ability to pool multi-GPU resources, and ultra-low latency of under 30 milliseconds. Users can enjoy high-fidelity, high-precision 3D/XR content with resolutions ranging from 2K to 8K and frame rates between 60 to 120 FPS. The platform is designed with developers in mind, offering rich APIs and SDKs suitable for a variety of industries, along with robust second development capabilities. Deployment is quick and easy with no-code options and smooth integration into existing systems. Compatibility is extensive, supporting all major terminals and engines such as Unreal Engine, Unity, CryEngine, Unigine, and OSG, as well as XR and spatial devices including VR, AR, MR headsets, holographic displays, mobile devices, and PCs. Additionally, it accommodates web-based XR applications with WebXR and WebGL streaming support, functioning seamlessly across multiple operating systems like Windows, Linux, MacOS, Android, and iOS. The platform is built for scalability and stability, capable of supporting over 20,000 concurrent users and more than 50 million minutes of streaming, all while offering a zero-cost testing phase to users, making it an outstanding choice for enterprises looking to enhance their digital experiences. This comprehensive approach ensures that LarkXR remains at the forefront of the immersive technology landscape.
API Access
Has API
No
API Access
Has API
No
Screenshots View All
No images available
Integrations
No details available.
Integrations
No details available.
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Pricing Details
No price information available.
Free Trial
Yes
Free Version
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
Yes
iPad App
Yes
Android App
Yes
Windows
No
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
Yes
iPhone App
Yes
iPad App
Yes
Android App
Yes
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
Yes
Live Rep (24/7)
Yes
Online Support
Yes
Types of Training
Training Docs
No
Webinars
No
Live Training (Online)
No
In Person
No
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
Yes
In Person
No
Vendor Details
Company Name
EON Reality
Country
United States
Website
www.eonreality.com
Vendor Details
Company Name
Paraverse Technology Limited
Founded
2016
Country
Hong Kong
Website
www.paraverse.cc
Product Features
Augmented Reality
3D Objects
Yes
3D Product Visualization
No
Application Development
Yes
Content Creation
Yes
Cross-Device Publishing
No
Drag & Drop
No
For Mapping
No
For Sales
No
For Training / Education
No
Object Recognition
No
Simulation
Yes
Usage Tracking / Analytics
Yes
Virtual Reality
Yes
Virtual Reality
Application Development
No
Augmented / Mixed Reality
No
Collaboration
No
Content Creation
No
Cross-Device Publishing
No
Drag & Drop
No
Immersive Training
No
Process Simulation
No
Product Visualization
No
Social Sharing
No
User Interaction Tracking
No
Virtual Meetings
No
Virtual Prototyping
No
Product Features
Augmented Reality
3D Objects
No
3D Product Visualization
No
Application Development
No
Content Creation
No
Cross-Device Publishing
No
Drag & Drop
No
For Mapping
No
For Sales
No
For Training / Education
No
Object Recognition
No
Simulation
No
Usage Tracking / Analytics
No
Virtual Reality
No
Virtual Reality
Application Development
No
Augmented / Mixed Reality
No
Collaboration
No
Content Creation
No
Cross-Device Publishing
No
Drag & Drop
No
Immersive Training
No
Process Simulation
No
Product Visualization
No
Social Sharing
No
User Interaction Tracking
No
Virtual Meetings
No
Virtual Prototyping
No