Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Dxtory serves as a powerful movie capture application specifically designed for DirectX and OpenGL software. By directly accessing a surface memory buffer, it achieves remarkable speed and operates with minimal system load. Its codec is capable of recording the original pixel data without any alterations. For those seeking the utmost quality, it offers a lossless video source. However, the primary challenge with capturing high-bitrate video lies in the writing speed to the storage medium. Users in environments with ample storage capacity can enhance writing speed by utilizing this feature. There’s no requirement for a specialized file system; simply select multiple folders for data storage, and the setup is complete once the speed settings are configured. In addition to video, Dxtory allows for the simultaneous recording of multiple audio sources, such as game sound and microphone input, with each audio stream saved independently in an AVI file for later editing. Furthermore, it supports third-party VFW codecs, giving users the flexibility to choose their preferred video codec for their recordings. This versatility makes Dxtory an essential tool for gamers and content creators alike.
Description
OpenGL, which stands for Open Graphics Library, serves as a versatile application programming interface that facilitates the rendering of both 2D and 3D vector graphics across multiple programming languages and platforms. This API is primarily utilized to communicate with graphics processing units, enabling efficient hardware-accelerated rendering capabilities. The development of OpenGL was initiated by Silicon Graphics, Inc. (SGI) in 1991, culminating in its official release on June 30, 1992. Its versatility allows it to be employed in a wide range of applications such as computer-aided design (CAD), video gaming, scientific visualization, virtual reality, and flight simulation. Additionally, the OpenGL Registry provides a comprehensive collection of resources, including the core API specifications, shading language guidelines, and a plethora of Khronos- and vendor-sanctioned OpenGL extensions, along with pertinent header files and documentation for GLX, WGL, and GLU APIs. This extensive repository ensures that developers have access to the necessary tools and information to effectively utilize OpenGL in their projects.
API Access
Has API
No
API Access
Has API
Yes
Integrations
Alacritty
No
Amazon EC2 G4 Instances
No
Android
No
Apple iOS
No
Apple iPadOS
No
Fire Dynamics Simulator (FDS)
No
GameplayKit
No
Ghostty
No
Miele-LXIV
No
Openwind
No
Integrations
Alacritty
Yes
Amazon EC2 G4 Instances
Yes
Android
Yes
Apple iOS
Yes
Apple iPadOS
Yes
Fire Dynamics Simulator (FDS)
Yes
GameplayKit
Yes
Ghostty
Yes
Miele-LXIV
Yes
Openwind
Yes
Pricing Details
$33.35 one-time payment
Free Trial
No
Free Version
No
Pricing Details
No price information available.
Free Trial
No
Free Version
Yes
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
No
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
Yes
Mac
Yes
Linux
Yes
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
Yes
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
Yes
Vendor Details
Company Name
ExKode
Founded
2013
Country
Japan
Website
exkode.com/dxtory-features-en.html
Vendor Details
Company Name
OpenGL
Founded
1991
Website
www.opengl.org
Product Features
Screen Recording
Annotations / Drawing
No
Audio Capture
No
Backup
No
Collaboration Tools
No
File Sharing
No
Multi-Screen Recording
No
Screen Capture
No
Speech-to-Text
No
Video Editing
No
YouTube Uploading
No
Product Features
Game Development
2D
No
3D
No
Analytics
No
Animation
No
Asset Management
No
Drag & Drop
No
IT Asset Management
No
Network Management
No
Physics
No
Player Management
No
Prototyping
No
Virtual Reality
No
eCommerce
No