Average Ratings 0 Ratings
Average Ratings 0 Ratings
Description
Game development teams use CrashSight to monitor application stability and resolve crashes across mobile (iOS, Android), PC (Windows, Linux), and console (PlayStation, Xbox, Nintendo Switch) platforms. Developed by Tencent WeTest, it captures four exception types — crashes, ANRs, out-of-memory issues, and script errors — with native SDK integration for Unreal Engine, Unity, Cocos, and a C interface for proprietary engines.
The SDK is 1.2 MB on Android and 1 MB on iOS with under 2.7 MB runtime memory. A single developer can complete integration in approximately two hours. Each crash report includes error stacks, trace data, register information, loaded libraries, and system logs.
CrashSight provides gaming-specific capabilities beyond standard crash reporting:
— Proprietary OOM detection using app runtime state machine analysis with device-specific memory thresholds to classify memory crashes missed by conventional tools
— Emulator and cloud gaming recognition achieving 10-15% higher accuracy than traditional methods, with separate crash statistics
— Stack restoration 15x faster via .stif symbol table format
— Behavioral sequence analysis via LCS to identify patterns before crashes
— Country/region-based crash data statistics and custom scene-based monitoring
The platform offers automated issue classification, version-to-version quality comparison, device timeline tracking, and advanced search across 20+ dimensions. Alerts integrate with Slack, Jira, TAPD, DingTalk, Feishu, email, and webhooks.
Deployed in the US, Singapore, and Shanghai with data residency compliance. Monitors 200M+ DAU.
WeTest is certified under SOC 2 Type 2, ISO/IEC 27001:2013, ISO 9001:2015, ISO/IEC 20000-1, CMMI Maturity Level 3, and TMMI Maturity Level 3.
Description
A cloud platform designed specifically for game-engine-based development with Git has emerged.
Creators from various backgrounds are leveraging WVS to craft immersive virtual environments and applications using game engines, while also engaging in collaborative discussions about their projects.
This cloud platform caters to the unique needs of interactive creators and their teams utilizing game engines.
WVS streamlines the process of generating cloud-automated builds for popular game engines like Unreal and Unity, functioning as an outsourced build engineering team available in the cloud.
Individuals such as artists, designers, producers, and engineers—spanning a wide range of technical skills and locations—experience a sense of unity and collaboration, resembling a dynamic development studio. A centralized workspace ensures that employees, contractors, and clients can conveniently access projects from a single secure location. The game-engine-optimized continuous integration and continuous delivery (CI/CD) pipeline efficiently guides the development journey from initial concept to a fully playable game. A detailed build dashboard facilitates secure deployments across multiple platforms, including PC/Mac, Android/iOS TestFlight, WebGL, Quest, Cloud, and more, allowing for flexibility and broad reach in distribution. This comprehensive approach fosters collaboration and innovation, empowering teams to push the boundaries of interactive creation.
API Access
Has API
Yes
API Access
Has API
No
Integrations
Cocos Creator
Yes
DingTalk
Yes
Feishu
Yes
Jira
Yes
Slack
Yes
TestFlight
No
Unity
Yes
Unreal Engine
Yes
Integrations
Cocos Creator
No
DingTalk
No
Feishu
No
Jira
No
Slack
No
TestFlight
Yes
Unity
No
Unreal Engine
No
Pricing Details
Contact Sales
Tiered pricing model.
Free Trial
Yes
Free Version
No
Pricing Details
No price information available.
Free Trial
No
Free Version
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Deployment
Web-Based
Yes
On-Premises
No
iPhone App
No
iPad App
No
Android App
No
Windows
No
Mac
No
Linux
No
Chromebook
No
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Customer Support
Business Hours
No
Live Rep (24/7)
No
Online Support
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
Yes
In Person
Yes
Types of Training
Training Docs
Yes
Webinars
No
Live Training (Online)
No
In Person
No
Vendor Details
Company Name
WeTest
Country
Singapore
Website
www.wetest.net/products/crash-sight
Vendor Details
Company Name
Wevr
Founded
2010
Country
United States
Website
about.wvs.io
Product Features
Bug Tracking
Backlog Management
No
Filtering
Yes
Issue Tracking
Yes
Release Management
No
Task Management
No
Ticket Management
No
Workflow Management
Yes
Game Development
2D
No
3D
No
Analytics
Yes
Animation
No
Asset Management
No
Drag & Drop
No
IT Asset Management
No
Network Management
No
Physics
No
Player Management
No
Prototyping
No
Virtual Reality
No
eCommerce
No
Product Features
Game Development
2D
No
3D
No
Analytics
No
Animation
No
Asset Management
No
Drag & Drop
No
IT Asset Management
No
Network Management
No
Physics
No
Player Management
No
Prototyping
No
Virtual Reality
No
eCommerce
No