Average Ratings 0 Ratings

Total
ease
features
design
support

No User Reviews. Be the first to provide a review:

Write a Review

Average Ratings 0 Ratings

Total
ease
features
design
support

No User Reviews. Be the first to provide a review:

Write a Review

Description

Game development teams use CrashSight to monitor application stability and resolve crashes across mobile (iOS, Android), PC (Windows, Linux), and console (PlayStation, Xbox, Nintendo Switch) platforms. Developed by Tencent WeTest, it captures four exception types — crashes, ANRs, out-of-memory issues, and script errors — with native SDK integration for Unreal Engine, Unity, Cocos, and a C interface for proprietary engines. The SDK is 1.2 MB on Android and 1 MB on iOS with under 2.7 MB runtime memory. A single developer can complete integration in approximately two hours. Each crash report includes error stacks, trace data, register information, loaded libraries, and system logs. CrashSight provides gaming-specific capabilities beyond standard crash reporting: — Proprietary OOM detection using app runtime state machine analysis with device-specific memory thresholds to classify memory crashes missed by conventional tools — Emulator and cloud gaming recognition achieving 10-15% higher accuracy than traditional methods, with separate crash statistics — Stack restoration 15x faster via .stif symbol table format — Behavioral sequence analysis via LCS to identify patterns before crashes — Country/region-based crash data statistics and custom scene-based monitoring The platform offers automated issue classification, version-to-version quality comparison, device timeline tracking, and advanced search across 20+ dimensions. Alerts integrate with Slack, Jira, TAPD, DingTalk, Feishu, email, and webhooks. Deployed in the US, Singapore, and Shanghai with data residency compliance. Monitors 200M+ DAU. WeTest is certified under SOC 2 Type 2, ISO/IEC 27001:2013, ISO 9001:2015, ISO/IEC 20000-1, CMMI Maturity Level 3, and TMMI Maturity Level 3.

Description

MonoGame is an open-source framework that empowers developers to build cross-platform games utilizing C# and various .NET languages. It is compatible with an array of platforms, such as Windows, macOS, Linux, Android, iOS, PlayStation 4, PlayStation 5, Xbox One, and Nintendo Switch. This framework boasts an extensive range of features, including capabilities for 2D and 3D rendering, sound management, input processing, and content organization, which facilitate the creation of high-quality games in different genres. Serving as a re-imagining of Microsoft's XNA 4 API, MonoGame offers a familiar environment for those who have previously worked with XNA. Noteworthy titles crafted with MonoGame include "Streets of Rage 4," "Carrion," "Celeste," and "Stardew Valley," showcasing the framework's versatility and effectiveness. The MonoGame Foundation, along with a dedicated community, actively oversees the ongoing development and enhancement of the framework, ensuring it remains a valuable tool for game developers. With continuous updates, MonoGame strives to meet the evolving needs of the gaming industry.

API Access

Has API Yes 

API Access

Has API Yes 

Screenshots View All

Screenshots View All

Integrations

.NET No 
Android No 
Apple iOS No 
Apple iPadOS No 
C# No 
Cocos Creator Yes 
DingTalk Yes 
Feishu Yes 
Jira Yes 
Rider No 
Slack Yes 
Ubuntu No 
Unity Yes 
Unreal Engine Yes 
Visual Studio No 
Visual Studio Code No 
Windows 11 No 

Integrations

.NET Yes 
Android Yes 
Apple iOS Yes 
Apple iPadOS Yes 
C# Yes 
Cocos Creator No 
DingTalk No 
Feishu No 
Jira No 
Rider Yes 
Slack No 
Ubuntu Yes 
Unity No 
Unreal Engine No 
Visual Studio Yes 
Visual Studio Code Yes 
Windows 11 Yes 

Pricing Details

Contact Sales
Tiered pricing model.
Free Trial Yes 
Free Version No 

Pricing Details

Free
Free Trial No 
Free Version Yes 

Deployment

Web-Based Yes 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows No 
Mac No 
Linux No 
Chromebook No 

Deployment

Web-Based No 
On-Premises No 
iPhone App No 
iPad App No 
Android App No 
Windows Yes 
Mac Yes 
Linux Yes 
Chromebook No 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Customer Support

Business Hours No 
Live Rep (24/7) No 
Online Support Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) Yes 
In Person Yes 

Types of Training

Training Docs Yes 
Webinars No 
Live Training (Online) No 
In Person No 

Vendor Details

Company Name

WeTest

Country

Singapore

Website

www.wetest.net/products/crash-sight

Vendor Details

Company Name

MonoGame

Founded

2009

Country

United States

Website

monogame.net

Product Features

Bug Tracking

Backlog Management No 
Filtering Yes 
Issue Tracking Yes 
Release Management No 
Task Management No 
Ticket Management No 
Workflow Management Yes 

Game Development

2D No 
3D No 
Analytics Yes 
Animation No 
Asset Management No 
Drag & Drop No 
IT Asset Management No 
Network Management No 
Physics No 
Player Management No 
Prototyping No 
Virtual Reality No 
eCommerce No 

Product Features

Alternatives

WeTest UDT Reviews

WeTest UDT

WeTest

Alternatives

PerfDog Reviews

PerfDog

WeTest
FastReport Mono Reviews

FastReport Mono

Fast Reports
EasyQA Reviews

EasyQA

ThinkMobiles